Raphael media =/

OK guys

from what I can see Raph looks much improved and its pretty obvious namco has been listening to me all along about what he needs

0:40- Raph now has a BBB but with regular BB speed it seems this is great it adds an element of hesitation to raphs BB which makes him more threatening to disrespect his BB which was a major problem in SC4 as his BB was -2 on hit

0:45- raph still has 3B and it combos into prep AB it looks like. Prep AB is like his 6A combined with a sped up SEB B at the end but no NH stun

0:46- after prep AB he transitions into SEA and does SC4 SEB A from SEA, It looks about the same speed as SEA A from SC4 hopefully it kills step just as good

0:50- Prep AB is unsafe and punished by 2A an expected move a safe CH fisher would be stupid

1:05- PREP A IS DONE FROM STANDING: this change is huge in my eyes raph lacked a good mid CH fisher in SC4 which I felt he needed to punish people for not hesitating and this change makes me feel namco was listening to my rants about what raph needed. later in the video it seems to give kinda a knock down that looks like a late break from SC4 on CH Ill comment on that later

1:18-22B still exists no idea if it still goes into VE he doesn't seem to transition at all in the video

1:21- theres the stumble from SC4 prep A CH looks to give a lot of frame advantage and push back

1:24- B throw is still in and with ringouts being buffed raph may have a decent RO game

1:26-33B's push back on hit looks amazing, I am really excited about this change

1:27 -BE 33KB gives a combo now and looks like it transitions into prep as it combos into prep BB unless he got his SC3 6BBB series back

1:37- I believe thats SC2 WR A+B( I didn't play SC2 its awful) it looks to have fair range but kill step. This is awesome raph in SC4 couldn't fufil his role as a zoner against some characters as it was too risky to zone against some of the cast with strong whiff punish.

1:38- 4A is back no idea if CH stun is as well

1:39- SEB K can be done from standing and combos into his SC3 11B. SC3 11B is an awful move hopefully its bette fleshed out in this one

1:58: 8A+B looks as useless as ever

1:51-1:52 prep A 66B BE looks like a force block and 66B BE seems to give a lot of frame advantage as well

2:00- no Idea what input that may be but it looks like the first hit of his SC2 BB

2:02= 44A(B) is back and looks faster : AWESOME CHANGE that move was great already this is just over kill

2:04= SEB B also looks like it can be done from SEA and looks amazing on block

2:15 66A+B looks slowed down or slow for the pace of the game oh well

2:30 WR B is still in =D!

2:44 4B back as well

2:46: HOLY CRAP 4A+B aGI follow up from FROM PREP I have no idea if it's a standalone move or part of prep B series but either way it will be strong:
lets say it's a stand alone move: prep now has a threatening mid
part of prep B series: strong CH damage!

what do you guys think

THANK YOU NAMCO KEEP UP THE GOOD WORK

Edit: some general stuff:
raphs NH damage looks pretty good
raphs movement seems pretty good
60 damage or so NH from 3B prep aB
 
He looks very similar to SC4 Raph to me. Hopefully he doesn't have the same issues. I would really like him to be the conditioning character he's meant to be.
 
I saw SC 2 WS B. I missed that. (That's what 2:00 is) And confirm current WS B still exists in FC! Alright!

4A from SC 2 (8wr), and we have current 4A somewhere. I don't know if I like the super step kill easy button. It has its spin property on normal hit, but looks like not a lot of advantage (could even be minus). It will depend on steppability in the game at large.

What I see is, the Brave Edge / Critical Edge system looks like it is a boon for Raph, both in power and in design inspiration.

Right off the bat BBB is totally sexy.
[/first impressions]

Reply to Signia: Yeah . as in, why does it want to stand right in front of the assassin? o_0
 
Great analysis Warui. I always wanted his Prep A to be useable like Mitsu's 3A.

Raphael has some horizontals to work with now, and step G is hopefully less safe or effective, so I'm happy.

I like to play extreme keep-away or aggressive spacing but it all depends on good his movement is... would it kill the computer to backstep?
 
he was low tier in sc2 from what ive heard

him and yun were the worst

he was low tier in a game where it didn't matter if you were low tier. if you put sc2 yun in any other sc he'd be high tier, real talk.

that being said, i look at the info pouring in just from what we've seen thus far on raph and yeah.. i'm getting that old twitch. can't wait to play as raph.
 
prep's low (probably prep A+B) looks like it has insane TC frames and a useful backstep.

His SC2 4A returns (high horizontal), hopefully its safe, as that move has healthy reach.

Prep K (old VE K) looks useful as long as it doesn't magically whiff
 
he was low tier in sc2 from what ive heard

him and yun were the worst

Below Cassandra (who was staunchly mid tier) but in no way was he as bad as Yunsung. His biggest problem was lacking good horizontals to stop step, but there was a good number of tools in his arsenal that kept him up. He had SCCs and an SCUB which really played well with him.

In otherwords, he was lower-mid, but not terrible.
 
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