DeathInMyEyes
DIME
You could've been at some weird, awkward, inconceivable wall angle. I dunno, its yet to miss for me.
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It's happened a few times to me on ranked T_Tlol I thought it would be awhile longer before anyone noticed FCB+G W WR(B) NSSA+B into GSKBE Which wallsplats randomly for some reason.
I don't know what that means, your inputs aren't very clear. But I go FCB+G W WR(B)NSSA+B GSKBE W(maybe not but if so) 4KK W(Maybe not so 2A+B, but if so) Trademark 3A2A techtrap with 2(K) 2A+B.It's happened a few times to me on ranked T_T
I just slap a 3(B) to NSS after then either B on there wake up or mixup to GS A or push myself into a crouch position
Three wallsplats?I don't know what that means, your inputs aren't very clear. But I go FCB+G W WR(B)NSSA+B GSKBE W(maybe not but if so) 4KK W(Maybe not so 2A+B, but if so) Trademark 3A2A techtrap with 2(K) 2A+B.
lol I thought it would be awhile longer before anyone noticed FCB+G W WR(B) NSSA+B into GSKBE Which wallsplats randomly for some reason.
Actually you're right but wrong if they don't tech GSKBE still resplats but 4KK doesn't.NSS A+B usually only leads to a resplat if they try to tech out of the GS KBE. Its like that in several other combos, so I assume its the same for this one.
WC is the equivalent of FC Fully crouched. WR is what we use for WRB, While Raising.oh and WC [while crouched]
thats what I use anyway. what does the majourity of people use? Im' kind of new to this.... 'fighting game talk'
Well now you're thinking. Except I don't know why you say it's more reliable, 4KK has a knack of hitting off axis you can miss the wall altogether. And landing iWRB after 4KK is a lot more difficult than after FCB+G W. But we all approach the game differently, I make it a point to avoid doing iWRB after 4KK.Why not just do FC B+G W! 4KK W! WR (B), NSS A+B, then GS K BE if you think they teched. That way you use up all of the wallsplats before they tech and is alot more reliable.
I have. And at times I get NSS A instead...ain't that a bitch?Has anyone else had problems with nss a+b not launching during a wall combo? It'll sometimes just not launch and instead hit them grounded.
Happens pretty reliably on the forest stage, just set the position to reset forward at the wall and do something simple like aga 4kk wr b nss a+b.
Well now you're thinking. Except I don't know why you say it's more reliable, 4KK has a knack of hitting off axis you can miss the wall altogether. And landing iWRB after 4KK is a lot more difficult than after FCB+G W. But we all approach the game differently, I make it a point to avoid doing iWRB after 4KK.
Still you can get FCB+G W WR(B) NSSA+B GSKBE W 4KK 2A+B