I love the realistic and subtle fanservice they are taking with this game. It's about time.
But I wished for a different system than the "power" system. Something more innovative. The cinematics are great though.
Lei Fang wearing the Bruce Lee color scheme!
From a design standpoint, Grøh is far from the semi-historical approach that the majority of designs have shown. He's much like Z.W.E.I.
Why is Xianghua's timeline completely separate from Kilik's? Earlier no less.
And the alleged Grøh's father might be below Grøh's, I think.
Her bombs seem to be executed much quicker from what I saw in the video.
And why are her eyes so huge? Kappa She looks cross-eyed at times.
I love the lighting effects on her clothing though.
Because Voldo isn't exactly the most expressively sexual character.
He's a guardian, or a slave more so. Just Namco has to always design him differently because they can't give him the same outfit every game.
They have so much material in the past games universe, which includes The Art books, to help back up their cases and actually better develop their mistakes into something better, rather than erasing them.
It's moreso about the design and what he represents, especially coming from a Japanese company that created Mitsurugi, like others, from 90's tropes, which involved more realistic, or semi-realistic characters at the time, and Western audiences also favor that same approach. In this case...
Aeon, like Astaroth, is a part of a race of warriors who were turned into Lizardmen. They didn't really have a place for him in SC2. Plus, "Lizardman" was a placeholder for enemies to face in their single player mode on SC2. SC3 and SC4 were basically the games where every character was going to...