Z.W.E.I. General Discussion/Q&A

yes, probably. He has one good kick in 22K. 6K is alright. Even his 2K seems like it has worse range than just about anyone else's.
 
Just noticed that 66B+K give a surprizing high dmg with B+K be

66B+K is only 33 dmg, 41 with the random special effect

B+K be -> 66B+K = 94 dmg, 118 with teh random special shit O_O
 
Just noticed that 66B+K give a surprizing high dmg with B+K be

66B+K is only 33 dmg, 41 with the random special effect

B+K be -> 66B+K = 94 dmg, 118 with teh random special shit O_O
Gats are you using ZWEI now? thought you hated him
 
Gats are you using ZWEI now? thought you hated him
My casual side hate his herp derp chara design(on reality 2p is even good), but my SC player side wich is the one that matter like his moveset: fun, creative, powerful (i like heavy hands characters) and full of tricks. He's not teh big deal,but give satisfactions
Give to your opponent that "ha ha you got fucked" factor after every win (Ezio is teh fucking Master at this :D)

OT
As now i main Ezio, Mitsu second and Zwei is rising positions,i say third with Sieg. Honestly if i find an equal/better option i will be happy to kickass Mitsu to the third place on my team

Thing is basically every mine character got fucked in some way :D
Hwang dead
Rock dead
Mitsu de... no effectively Mitsu still here but in my humble opinion i find the SCV Mitsu epic boring
Sieg... meh,never was a "mine" character, got epic style compatibility in SC4 and istant becomed first main(with Mitsu far second,and Rock for fun), but started and ended in SC4

In that sad scenario i find Zwei style fresh air, as now the only char aside Ezio i find fun to play. Oh Raph too,but i'm no good with Raph :D
 
I haven't really been experimenting with ZWEI much (he's tons of fun, but Raph has me hooked right now), but I think that B+K BE use is bread and butter for any player. It has a bunch of applications and hurts so much combined with other moves. I like to use it right before a 66B+K as it at least increases the block stun from them both, making it safe. Also, it can be made into unblockables when combined with his lows.
 
yes, probably. He has one good kick in 22K. 6K is alright. Even his 2K seems like it has worse range than just about anyone else's.

i tried to find any use to 33_66_99 k but i couldn't ; low range, low speed, no TC, no Ts, low damage and if you manage to land it, no effect on Hit or Counter Hit.
i wont talk about 3K and 44K, i wouldn't want to start swearing over and over ....
 
Actually recently I've found some faith in this fella. So might be picking him again. . BE B+K wakeups are really crazy. And charging EIN allow for some really sick stuff.
 
I think you're wrong)
4A is totally possible to charge and risk-reward is good.
B+K on wakeup is pretty crazy, both charged and uncharged.
 
I think zwei has a lot of the worst things in the game. I will laugh my ass off of the patch notes say he got hit with nerfs. I hope belial's rigtht though and there's just something about this boy nobody sees yet. That'd please me more than anything to see him stomping with zwei.
 
I think you're wrong)
4A is totally possible to charge and risk-reward is good.
B+K on wakeup is pretty crazy, both charged and uncharged.

I'll need to see video of this because it's very, very easy to interrupt just about every one of Ein's attacks.
 
Not sure if this has been pointed out or not, but most of Ein's attacks count as horizontals... even if they look vertical.

1{B}, {B}, {A}, and 4{A} are all horizontal attacks when it comes to auto-GIs. Xiba's Remembrance stance and Yoshi's Flash are limited to only horizontal GIs, but both GI all of these Ein attacks... and good players can do it on reaction.

:(
 
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