Raphael video thread!

66K combos into 1A, brah (unless the 66K hits at its extreme range).*

And, as King said, it's safe. -9 + the pushback is even a kind of setup for 44B. Maybe it looks like he's more vulnerable than he is, because I think the end animation has some IASA frames. 22K definitely does.


*And I tested and you can't oki off a far 66K hit. They can just not tech left, and Raph can't do jack. So just don't hit it far.


EDIT: There is something I can add about your play in the vids. 66A is not a good move to use in a 66A+B juggle. It hits almost no AC options (after the BT K or BT B). It misses BL and BR 100% of the time, but the otherwise linear 236B will hit those directions. I think 236 can be juked, but the point is 66A will almost never hit, unless you know another trick to the input.
 
If you think about, you can punish just about anything NM does. AGA is your biggest worry. Most important thing is to master punishing.

Why is agA the biggest worry when you can just use 4B? From my experience if a raph player smacks me out of agA with that it really makes me use it less often.


BC: Single attacks like A and B are also good because they are hard to whiff punish even if they get stepped. They can create some ambiguous situations where it's not clear who has the frame advantage or the "mental frame advantage". it also depends if your opponent is using step G or regular step...it seems to me that a lot of times step G just makes you have to block raph's A/B cause raph didn't attack in the exact tiny timeframe the nightmare anticipated. I think this is generally favorable for raph because nightmare generally won't be in grab range from blocking these attacks and will have to take risks to get closer or use slow low attacks like 11B to break your defense.
 
AB is just....I'll be doing alot of single A's because at -2 max range I'm not in fear of much, and the b follow up threat can keep alot of shit back to allow a safe backstep into more game, but that still
Lot of melee mixup if your oppo ducks it as i said AB, A3K, A6K
Don't you like those....at worst they get you some pushback
But most of all it tracks

Any advice for executing 33:KB off a punish? I had so much trouble with this.....also I did 4B to punish alot of hella unsafe shit, and it just came out wrong or didn't input correctly, I have no idea why...like cervy's FC A+B no GB, I messed up the 4B on that twice or 3 times.....wtf...
JF is tricky >.> i have the same problem, but aside from RO is not that difference.

1a sucks because it's stepped to Raphael's weak side...meaning it's part of his 90% "just fucking left step" moveset, but he still needs it...the 1bb I already explained I did that just to see his reaction, and dropped it after 2/3 more uses, but I use 1b at times due to it's range/speed.
Is loooooong and fast a great tool.

66K there is not a single damn reason to ever use this move as a Raphael. this is like 66(B), insane risk for little reward. 66B combo's at 5 less damage then added Prep K:K combo of 66(B), for about 3 times the added unsafety. 66K doesn't have 66A's tracking, and as a single move does less damage(and less gauge). Garbage.
66 is a suicide on block there is no way you can prep with it and cannot be hit confirmed.
Personally i hate this move...why to use it when we have 236B?
66K ringouts :) and tracks a little, is safe and 20 frames only

789 K/B I will up both of. THESE ARE GOOD MOVES. 6K as well. 44K is doing well for me, but it didn't shine as much as it should have due to my predictable attack method.
Do you know that 7B sucks?

3A isn't a bad Raphael move really....but -13 and Close mid range spacing.....it's so close to being unsafe.....but it tracks weak side and gives some advantage on hit. I implement it when I can.
If i recall correctly is safe at tip and unsafe closer, i use it barely when i expect a step.

Raph's stances....VE can always be used as a step if you know you're gonna step left anyway, but prep I'll apply simply by how the opponent handles it, meaning if they can step/punish or duck 2a it on reaction, it's gone.
duck 2A is not an answer >.> SEAB beats it badly......prep is different depending how you start it and most of all how you space it.


Raph 2K is also a great tool cause is one of the longest in the game and the perfect answer to a lot of mixup....so when i m in doubt i 2K XD

22AA sucks cause second hit mixup is low/high in either case you'll be punished :|

Against AGA i use 2 things...if i expect it i try to 4B on prediction....(yeah risky, but if you enter the psychlogical damage is added value XD), or 2A after block if not JF >.> if my oppo uses often slow followup (and they usually do)....otherwise just block .-.
StepG is used correctly is safe so AGA is strong but not unbeatable.

for the 22/88K thing i use it a lot....another prediction tool mostly but after a step is nice :)

Raph is not amy it needs some mindgame and prediction game :| just it depends on the situation.


Moreover as a strategy i tend to use lot of 11B
It is steppable on reaction but when you successfully evade something or your oppo is unsafe you can sacrifice some damage to make that enter (even on wakeup)...it does huge SG damage.....basically i want the second or third round to have my oppo risk the CF.

The other tool is 88/22 B or prep A+B but for this to being blocked a miracle is needed.....no problem if it gets punished the sg damage worth it, but it can be stepped easily even on prep hit.

NB I m here just to discuss not to point anything if you have a different impression is due to my poor english
 
look at the situation 7B leaves him in...

on block you are at full screen on hit you are also at full screen...
 
Yeah I was using 789B alot vs death and it came in very useful, it's either a force block or a ground hit on oki as well, which has benefits.

Anyway I took all your guys advice and did significantly better then my first couple of sessions, Death no longer GI's me/steps me so easily anymore, and he learned to switch up his usual NSS frame traps and GS attempts because I kept 2aing him alot more this time around. I also broke throws A LOT more then before, making me feel better.

Whiled I did beat his cervy pretty bad, the Raphael vs NM matches were very even at first, and then I ended up losing 6 straight matches to him by the end of the night, we were both pretty surprised, mostly by step catching, CH GS A RO combo's.

His sets also beat my Raphael most of the time, and I'm pretty convinced that Raphael vs Sets is just a terrible matchup for the guy....but Death has issues vs Voldo and I used that against him quite a bit as well, also handling alot of the Setsuka problems.

Overall, We both improved greatly and I thank you all for your input and help prior to this tourney. Wish you the best, and I hope Death and I do well.
 
I still don't get it @__@ what does full screen means sorry?

7B is an i28 -14/0/0 (not solid as 8/9B) despite the awesome move name i don't see why i should use it if not for evading few UB (liz cass and similar).
I mean why not 7K .-. or 44K (my fave choice usually)?
 
well .___. that raph is quite wrong >.> but you let him get away with a lot of HEAViLY unsafe things.
And step G more.

WSB is a good tool against prep also
 
Hey, here's some more of BelovedChild's Raphael. We practiced our asses off for this tourney, and it really paid off. Since he's "perma-banned," could you guys give him the critique he deserves? I'll pass all of it on to him.


CAVBC
EnkVBC
BCVCor
 
interesting...
Are you gonna make some against sisters too? ._.

Btw i didn't realize how 3B is risky against asta .-. 6K beats all but prepA
 
How many hours did you put into getting hat 8WR 2_8B:B?

I'm still having a hard time pulling that off consistently.
 
Shen Rii: Not a lot of actually, two days for an hour at first and then repeat for 15 minutes within 2 weeks it was pretty much settled. This vid was taken in march, I think, and I havent played raph for quite some time prior to that, neither practiced JF, but as you can see it still goes off pretty consistantly.

I firmly believe you need to nail it down to 200% if you want to be succesful with Raph (heh). Also 33K:B near the edge can be a matter of life and death so that one is also important.

For 22_878BB:B you have to press last B right before rapier touches enemy body. At least that worked best for me.
 
[

For 22_878BB:B you have to press last B right before rapier touches enemy body. At least that worked best for me.

I didn't see success with VE B:B until I started aiming to press B at what looks to be the first possible moment. But I'm still crap with it so I'm not any more sure than you are.

I liked that B to 2A at the end of the linked vid. Blocked B would be quite the bother for him, wouldn't it. Watch out if Asta remembers he has 4B though.
Why is there not more 4B from Astaroths? I don't see it in anything. Backpedaling?


@darkfender: I'm going to look into this. I'ma try 3~Prep 2 vs. 3~Prep A. Both seem good on hit and block. If only not for crouch grab. :\
 
for VE B:B agree with mandritti i can consistently pull it off in training (99% lets say) where in VS i miss it often .-.

33K:B is much more difficult :/ and i still have problem with that...i hit when kick hits

Question....
Why there is no love for raph -2 traps ._.?
i mean A 3K
6A and stuff and so on....?

i still never seen nobody use those >.> but they works quite well expecially cause few expect those....
 
Back