- Moderator
- #81
Marginal
Chikara Sashimi
Killed charge LI B after that JG too.I would like to point out in the first video that 44B killed WR B+K's tech step at 2:45
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Killed charge LI B after that JG too.I would like to point out in the first video that 44B killed WR B+K's tech step at 2:45
Against Pyrrah, 236K can do terrible things to her if she tries to press at slight disadvantage. Or if she likes that aGI.I'm actually starting to get some good use out of 236K, and even 1B. Maybe IRM isn't completely crazy.
Against NM, Voldo, Asta, Cervy and Xiba I'm going to be including a good bit of 6B4 and 236K. It can make them think twice about some of their spacing tools. I'm finding this tactic surprisingly safe too.
Ok since i feel the Maxi meta has changed a bit since i last posted here i will post my new Top 10 moves list
1.B+K JF
2. 2A
3. 6A+B
4.WS B+k
5.33A
6.1k
7.22A
8.44K
9.44B
10.66B
Given Maxi's AA and BB aren't usually good things to be doing, it's worth emphasizing generic pokes with maxi.B+K is his best move, but I just wanted to remind people quick that it is replaceable in his game. Anyone who wants to play Maxi without the move can pull it off and be very good.
And stop promoting generic pokes in the top tens. People know about 2A without looking at your shit. lol
B+K sets apart normal maxi's and the Lords of the char. you are missing out on so much free dmg if you dont have B+K JF. i mean you gonna whiff punish with 6A+B or BE but B+K does 2x the dmg and meterless es 2 gudB+K is his best move, but I just wanted to remind people quick that it is replaceable in his game. Anyone who wants to play Maxi without the move can pull it off and be very good.
And stop promoting generic pokes in the top tens. People know about 2A without looking at your shit. lol
There is no risk of dropping shitOr you could whiff punish with 66B for like 10 less damage and no risk of dropping a JF. B+K isn't impractical but it's also not essential.
it has less risk than dropping a 66B whiff punishOr you could whiff punish with 66B for like 10 less damage and no risk of dropping a JF. B+K isn't impractical but it's also not essential.
Then why do you drop B+K's JF so often? :^)There is no risk of dropping shit
It's like 13 more damage than the meterless 66B combo.B+k is essential if u want half life meter less whiff
punishes
True, but 66B has infinite range, and 66B is much safer on block than B+K, B+K's string continuation ``mixup'' notwithstanding.it has less risk than dropping a 66B whiff punish