How would you make your main OP?

Withvees

[10] Knight
My thread about nerfs and buffs made me think about what the perfect Xiba would be like. As I was thinking about it, I soon realize that it would be way too OP. If you main Viola, go ahead and make her more OP

So here's my version of the OP Xiba:

REM~AK can combo into 3BKK.
Cannot get out of 1 or 3A+B.
Reduce recovery on 3kB so you can wall combo into 6BK BE.
6B+K is now 6B+KBBB and 2A+B is now 2A+BBB so you can stop mid animation or hit confirm the rest.
Ringout CE.
33or99KB combos into BT B+K.
Able to control which way you face when you :2::(B+K):.
Neutral on 33 or 99AA hit.
Reduce recovery on WR K or launch higher so you can 3kB after.

All I can think of right now. I'm sure @Party Wolf can think of a few.
 
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Give Maxi back his damage. Neutral guard to CE restored. Give him his 3A from SCIV that stuns on CH. Make 66A mid. Also restore 22K as a sweep and give him 22B+K from SCIV (236K from 8wr.)

That probably wouldn't break him, but it'd make him as annoying as Pyrrha with more damage potental at least.
 
OP Algol:
Charge second hit of 4BA
Full CE with 1 bar
B command grab
Homing bubbles
GC bubbles
.....and give him a sidestep ffs
 
OP Leixia:
-3B is just as safe as FC 3B
-damage buffs to some moves
-WR B BE combos into itself
-CE combos into itself
-1A has a the hitbox it should
-even more random tracking on vertical moves
-66K tracks to both sides
-44[A] is two mids
-1K is faster
-33B.B is -11 instead of -13
-A+B while on the ground is not punishable on hit
-3A+B is safe on guard
-Given crouching throws like her mother in SCIV
-FC 3bB is faster
-CE does more in combos
 
A fast mid-hitting horizontal with range
Safer horizontals overall
A more reliable TC mid
More damage overall
CE rings out
A way to enter SE from neutral
 
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iMCF combos on NH, has the range of 6B BE, and catches step.
 
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