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optymuss
optymuss
In SC4 it takes 3 - 4 frames to 2G, so an empty 3B could lessen to -12 to -13, plus the timing they would do for FC A. so it could be -10 to -13. yeah i know that FC As were i13, but the timing is kinda strict. if it took 3 frames to 2G then yeah its punishable, but with the mix up your actually keeping the opponent at bay from doing serious punishment.
optymuss
optymuss
This can make a match kinda long if used correctly. You also keep your oppoenent at close range with their hesitation. If they get impatient then you can 3BA, or condition them to use 2A to punish 3BA and use 3B (rapid tap) A to surprise them. Another move i like is 6A.
optymuss
optymuss
6A had a nice advancing step. It was more unsafe than 3B but it had more range and can avoid few FC As at its tip. You cant 2A 6AA, yo uhave to 2G FC A it to punish it. if you condition them with 6A then you can score 6AK. you can condition with 6A to make them punish with 2A and get 6AA. 6A had spacing as stated previously.
optymuss
optymuss
yeah i know its -17 but it had an advancing step so it was good to close in. that was the main goal of it. its i20. 4B is very good imo. its -14 and it can force the opponent to step or lock up by guarding. 4B > opponent steps is safe. They can step 4B(B) but 4BB killed step and retalliation. it was an advancng move that was underestimated.
optymuss
optymuss
another move i like is 4A, it was purely for hesitation. The slow string follows can make the oppoennt hesitate for the K or A strings. A kG or aG cancel can make them nervous if they are hit with 4A. If they crouch after blocking 4A becasue they anticipate 4AA then you can use BB or 3B or 4B+K6, if you anticiapate a FC A.
optymuss
optymuss
44AA was also good for GI mind games and casuing the oppoennt to panic with 44A(A). ok so now we have her WC. Her AA6B, 1A, and 3BA are her best ones. although there was tracking verticles. A person would puish WC with a 2A or AA. The high damaging punishers tended to be fairly linear. so lets you 1Aed 2_8 and entered WC, a punisher like Voldo 66B or maybe soph 236B (need to test her) could be evaded.
optymuss
optymuss
this would resort to punishing with FC A after blocking 1A. It would limit the risk in her WC and you can condition them to do linear moves in order to start an offense in WC. You had WC K for those highs. (idk the TC window frames, probably near i13 with FTs from some of her WC transitions.)
optymuss
optymuss
ok well lets talk about WS, 11_77B was probably good for this. (i need test more on WS) a WS transition puts the oppoennt in BT, it takes 6 frames to get out of BT. conditioning the opponent with WS A+K and empty Ws's can lead to mixups. for some reason WS A also will hit if talim is in BT. (going to test more). (more later)
optymuss
optymuss
Ah cool AA6BA can only be avoidable by 2G . So if they block 3B or AA6B and 2G FC A you can evade and punish with AS A+K or set up a 50/50 with 4B+K6. 6A and 4A only work with AS setups do to spacing.
optymuss
optymuss
Again she had more potential than you think
optymuss
optymuss
Correction AA6BA and 3B are safe if they 2G
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