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  1. NoodleHead

    Ivy Patch Notes 1.02 & 1.03 Discussion

    tested it again last night on hitbox w/ the middle-finger-slide~index-finger-slide~G method... I was only able to do it once in 20 tries. It would make sense if the 1f input is indeed required here. I thought I was doing damn fast as almost humanly possible w/ 22Gs during the test.
  2. NoodleHead

    Ivy Patch Notes 1.02 & 1.03 Discussion

    ^ Not easy on hitbox either. I tried it last night and failed miserably.
  3. NoodleHead

    SCV Yoshimitsu Q&A and General Discussion

    lolol. I thought it was pretty funny.
  4. NoodleHead

    SCV Yoshimitsu Q&A and General Discussion

    Just a heads up... patch 1.03 is out.
  5. NoodleHead

    Ivy Patch Notes 1.02 & 1.03 Discussion

    Not w/ Ivy from my initial test. Tira gets her JS 66B 66B BE back.
  6. NoodleHead

    Ivy Patch Notes 1.02 & 1.03 Discussion

    Not sure if I was seeing things, but the patch 1.03 is out.
  7. NoodleHead

    SCV Ivy FAQ & General Discussion

    Thanks for the info, Ring. :)
  8. NoodleHead

    SCV Ivy FAQ & General Discussion

    Hmm... in my experience, I've got pretty lucky in terms of getting my CS clean-hit. I do think that it's clean hit A rather than B. I agree w/ the fact that Ivy seems to be limited still. She doesn't seem to have a fast, mid-hit horizontals that I can rely on. 3A being really close but I...
  9. NoodleHead

    Ivy matchups discussion and strategies

    Got to play Sluch's Viola for a day. She is full of bug. The good old relaunch 7B+K after Lick BE wall splat does NOT work against her. Also, viola CAN outrange Ivy. A lot of her range orb attacks can be canceled and followed up w/ another ranged orb attack. You are forced to come closer due...
  10. NoodleHead

    Ivy Patch Notes 1.02 & 1.03 Discussion

    Iirc, 1B BE has no CH stun after the patch, so that may explain why 1B BE x2 into B+K no longer works. But as Ring said, it's a bad habit to mash out 1B BE's. It's not worth the CE meter cost.
  11. NoodleHead

    SCV Yoshimitsu Q&A and General Discussion

    4~G (repeat) seems to nerf quite a bit, but 4~b~G seems to be alright. In this regard, yoshi may still fair much better than the rest of the cast.
  12. NoodleHead

    Ivy Patch Notes 1.02 & 1.03 Discussion

    Huh? What do you mean?
  13. NoodleHead

    SCV Ivy FAQ & General Discussion

    I certainly hope that's not the case, KineticC. Ivy can juggle biggies w/ 3B 6B8 on NH. @Evan: how high does 3B hit? is it the similar height as the NH 3B, or CH 3B?
  14. NoodleHead

    SCV Ivy FAQ & General Discussion

    For people who still have trouble w/ Fc 1B "G" timing: Keyword: Wait til your opponent passes 1_11 o'clock.
  15. NoodleHead

    Ivy Patch Notes 1.02 & 1.03 Discussion

    well, it cannot be a combo starter or combo ender, so I guess that would be the reason why Namco makes it better. You kind of have to use it out there, rather than following up right after a launcher for a guaranteed damage.
  16. NoodleHead

    SCV Yoshimitsu Q&A and General Discussion

    Not really, lol. He only had two changes: - IND A has more - on block and it deals less damage. - Lower meter gain for opp when they eat Yoshi's CE. The changes were no big deal for Yoshi. :)
  17. NoodleHead

    SCV Yoshimitsu Q&A and General Discussion

    "Safe" way to do iMCF, I see... <3
  18. NoodleHead

    SCV Yoshimitsu Q&A and General Discussion

    That's how I do it as well.
  19. NoodleHead

    SCV Yoshimitsu Q&A and General Discussion

    HAHAHAHA, it takes practice on HB for sure. I do have a stick so I'll try and test it out later tonight. :)
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