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  1. IP_III_IIVII_IP

    Pyrrha Omega General Discussion

    If you hit them with 66B when they are grounded they get pushed back the perfect distance for 8B+K. I always use 22B 66B 8B+K. (66B only catches front back left and guard after 22B)
  2. IP_III_IIVII_IP

    Pyrrha Omega General Discussion

    Nubby question... How much advantage do you get with the auto Gi from 4 A+B+K? and what's the best option for dmg after? I know CE is i13 so that's the obv, but I was just wondering about meterless/BE damage after the GI. TA!
  3. IP_III_IIVII_IP

    Matchup Discussion: Leixia VS. Pyrrha

    English translation in description. Hopefully helps you learn the match up better.
  4. IP_III_IIVII_IP

    Matchup Discussion: Leixia VS. Natsu

    In french but still helpful. PS Abuse the hell out of 3A+B vs Natsu and when grounded crybaby (A+B) bombs all day! :)
  5. IP_III_IIVII_IP

    Matchup Discussion: Leixia VS. Maxi

    In french, but still helpful... I struggle sooooooo much against Maxi. Basically cos I'm a scrub and I can't help but press buttons... Does anyone have any general tips? Or should I literally stand there and hold block until he stops flailing about? PS. dat Maxi damage!!!? :/
  6. IP_III_IIVII_IP

    Leixia Videos & Discussion

    In match 2, 1:18. Did you iWR B BE Punish? Or did her first hit put you into FC? Either way, it was lovely and i'm definitely using that!!
  7. IP_III_IIVII_IP

    Vote For SCV For MLG Prizefights!

    Just an FYI, we're losing now...
  8. IP_III_IIVII_IP

    Leixia Combo Discussion

    You need to (66)33BB in order for both to connect, but in reality you just have to (66)3BB... the dash kinda buffers the 8WR move. Ps. I know what you mean about Hori sticks, I got one yesterday and I'm struggling!
  9. IP_III_IIVII_IP

    Leixia Q&A/General Strategy Thread

    W! = win now, thanks guys! Just to share, I've started using 3B+K mix-ups often and am getting good results!! It is -11 on BLK but ends in FC so quick counter attempts tend to whiff as they are high... Overuse it and they'll 2A you all day :) - 3B+K K (dodges throw and lows, good guard crush)...
  10. IP_III_IIVII_IP

    Awesome, thanks! I'm not gonna lie, I'm struggling a bit withnthe transition from pad to...

    Awesome, thanks! I'm not gonna lie, I'm struggling a bit withnthe transition from pad to stick... Gonna take some getting used to!!
  11. IP_III_IIVII_IP

    Glad you guys are still repping the bello, I jumped ship to Leixia but still pull him out...

    Glad you guys are still repping the bello, I jumped ship to Leixia but still pull him out occasionally if I fancy a troll :D
  12. IP_III_IIVII_IP

    Vote For SCV For MLG Prizefights!

    Just reading through TYM... sooooo funny!! seems they're starting to give up, ahahaha! Justice Will Prevail!
  13. IP_III_IIVII_IP

    Nah, never had a stick before so I got a cheap one. Got the Soul Calibur V one :) Fan boy I know...

    Nah, never had a stick before so I got a cheap one. Got the Soul Calibur V one :) Fan boy I know...
  14. IP_III_IIVII_IP

    my HORI stick arrived, whoop!

    my HORI stick arrived, whoop!
  15. IP_III_IIVII_IP

    i only know that Leixia's double CE has gone... is there anything else?

    i only know that Leixia's double CE has gone... is there anything else?
  16. IP_III_IIVII_IP

    Leixia Combo Discussion

    I had no idea another patch was on it's way! :/ Are there any other noticeable changes? Are there patch notes anywhere?
  17. IP_III_IIVII_IP

    ummm... patch 1.03?!

    ummm... patch 1.03?!
  18. IP_III_IIVII_IP

    Leixia Combo Discussion

    Had no idea it was character specific! *sigh*
  19. IP_III_IIVII_IP

    Leixia Combo Discussion

    6KK is guaranteed after CH 6BA. Would that not be a better ender? Ends close to your opponent and in FC for good wakeup.
  20. IP_III_IIVII_IP

    Leixia Q&A/General Strategy Thread

    What are the GI properties of WR B? I know WR B is i31, but does anyone know the Gi window? For example frames 6-10. I want to know whether it's best to use it after guard or hit. Ta.
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