Isn't CAS like the biggest casual-bait ever? Haven't you seen all the rooms with titles such as "CAS only", "Show your characters", "no throws, spam or blocking"?
Not to mention that SCV sold better than Namco expected.
I think I could somehow get used to the new design, but the writing, dialogues, 30 fps combat with tons of bullet-time+zoom and many other horrible things make it impossible for me.Demons running orphanage? Really?
Congratulations. I am curious what it's like to play SCV on "portable" arcade stick. Last time I used arcade stick, it was in game center, played Soul Blade that time.
I bet it's better than 360 gamepad.
My attempts at doing simple 236 input ends with something like 123694
I'll play you if you suggest me a good main that people won't complain about.
I had the same DC problems with Andyroo as I had with you, but that suddenly stopped and I was able to fight about ~15 fights with Andyroo without any problems.
Don't be so pessimistic.
If even Mortal Kombat, a pseudo fighting game, managed to live for so long, there shouldn't be any problems with SCV staying alive.
I prefer Japanese version of "Goddamned freak".
In english he sounds as if he has just stepped in dog's poop, like - "goddamned disgusting poop!".
In Japanese it's more like "ASDFUASDFIDXZ GODDAMNED ASTAROTH AND HIS WALL COMBOS I AM GOING TO BITE HIS HEAD OFF"
To people, who were implying that I abuse "lag tactics" with Maxi - please look at the replay, so you can compare the quality of my connection with my opponent's (indicated by the ammount of green/red bars under one's gamertag). That's all.
For me the easiest way is to remember which commonly used move puts you in which stance, I rarely even look at my character. Like: "from 4B I can press 4 for Left Inner or 6 for Right Cross" - in most cases you won't be able to loop more than one stance forward/backward anyway. The order of...