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  1. DeathCom

    Soul Calibur 6 Discussion

    SCV was only on track in the improved CAS system and it's online play (including the Colosseum concept, which was awesome, though a bit short sighted). Sure, the balance was good, the stepping felt right, but the core changes to GI and inclusion of supers was just unforgivable and out of place...
  2. DeathCom

    Lost Swords

    It's about time! I am officially back to neutral status with Namco now :P A couple? Beyond that they have always had a rivalry of sorts and their art goes well together? No. SCLS still seems to be some sort of what-if megamix of Soul for the masses who like ... single player fighting games...
  3. DeathCom

    Daishi no longer works at Project Soul

    I've always said that in today's world, a great story gets a player interested in the game, great gameplay keeps them coming back. Sadly, SCV has easily the worst story elements the series ever had. As for the gameplay... well its good at doing what it set out to, cater to people who don't like...
  4. DeathCom

    Rage subsides, after a long campaign it seems we have finally reached a small victory. Countless...

    Rage subsides, after a long campaign it seems we have finally reached a small victory. Countless souls were saved, the future looks good.
  5. DeathCom

    Namco-Bandai Announces Soulcalibur II HD Online!

    FINALLY! Something to be excited about and look forward to! I see this as a sign that Project Soul is getting back on track.
  6. DeathCom

    Soul Calibur 6 Discussion

    SC6 talk... guess it's reason enough to chime in... especially with E3 behind us and absolutely no proof of it's existence. Firstly... Soulcalibur Army of Darkness... really people? Harada had to be just trollin. He probably had recently watched the movie and we know he likes chainsaws...
  7. DeathCom

    If there was a Soul Calibur VI, prequel/sequel/reboot/retcon?

    This series went from having the very best story in all of fighting games (and was amazing among stories in general) to one of the worst, convoluted, bastardized, stereotypical, and flat out idiotic works of crap put on a disc. The writers should be ashamed of themselves. They originally had...
  8. DeathCom

    SCV sells over 1 million!

    I have to agree, if we get SCVI and it is a complete game, this stop-gap installment would have been worth it. But if the series ends here, without a shot at redemption, is just wrong. I'm sure by this point the call has already been made to continue the series or not. I'm betting they will...
  9. DeathCom

    The campaign continues. Over 30 souls saved! Outside numbers are in, the mistakes should be...

    The campaign continues. Over 30 souls saved! Outside numbers are in, the mistakes should be clear now.
  10. DeathCom

    What about you? Did you just make a CaS Taki and deal with it? Or playing the apprentice?

    What about you? Did you just make a CaS Taki and deal with it? Or playing the apprentice?
  11. DeathCom

    Gameplay wise, Taki's movset is as good as ever. In some ways better, some worse. Not a fan of...

    Gameplay wise, Taki's movset is as good as ever. In some ways better, some worse. Not a fan of the PO A:6 JF garbage needed for most combos. But dealing without it. As for the apprentice herself, she is utter shit. Annoying, ditzy, flat out stupid even. The press on nails don't help either...
  12. DeathCom

    Hate Speech: The Review

    Just because it can be done in game doesn't make an excuse for it not being there. Negative point awarded for negligence. I would extend this to the lack of SCIV's pre character select screen, controller select screen. That was simply a genius idea and SCIV was the first to have it...
  13. DeathCom

    And so, the battle begins. We have reached Defcon-1. Counter measures already deployed. So far...

    And so, the battle begins. We have reached Defcon-1. Counter measures already deployed. So far, 12 souls diverted.
  14. DeathCom

    Xiba, Yoshimitsu, Cervantes and Aeon Confirmed!

    Hey! On behalf of all Taki "cry babies" we could give a rats ass about Kilik. While we may understand Kilik's fan's rage, they still need to go form their own union. Obviously Namco cares less about them anyway. "Ill fated character" remember? Taki? Well, she's alive during the time of this...
  15. DeathCom

    Xiba, Yoshimitsu, Cervantes and Aeon Confirmed!

    Aeon, with dual axe style, WTF happened to Bangoo? That was HIS proposed style. Gah... At least this is the REAL Lizardman. Xiba - Again, a pretty unworthy replacement for Kilik, and honestly, I hated Kilik (I will always stand by the fact that he is originally a Mina clone). Not the travesty...
  16. DeathCom

    Soul Calibur 5 Guest/Bonus/CAS Character Discussion

    Well two zones or more for underwear would be one thing, it still seems like its SCIV's all or nothing deal. Belts should have been separated from pants (or tops in the case of the leather tunic) so you can mix and match. Material edits would have been the icing on the cake (change surface type...
  17. DeathCom

    Soul Calibur V : Comic-Con 2011 Trailer

    Yes, yes, we know WC, you are perfectly happy with yesterday's graphic quality (and knock off characters it seems). But you know damn well that cutting edge graphics sell games. More sales = more players = more competition = reason to use that oh so important gameplay. Don't blindly stick up for...
  18. DeathCom

    Soul Calibur V : Comic-Con 2011 Trailer

    Well, now that we can clearly see that Natsu is nothing more than a Taki clone (that has some of her old abilities mixed with her older abilities...). Taki's return is all the more difficult for she will need a truly evolved style. Otherwise the whole clone drama is going to start up again and...
  19. DeathCom

    DefCon-2

    DefCon-2
  20. DeathCom

    SoulCalibur V Interview with Producer Tago-san

    "Worthy Successors" And I was just starting to get my hopes up with that "Taki is alive" statement.
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