Search results

  1. Slade

    SC6 Combat Lessons — Universal Tactics

    Transcription of the in-game notes accessible in training mode. Starts off pretty bad, but has some useful information near the end. Introduction This book is a collection of ancient manuscripts on the art of combat that were written in one of the Holy Roman Empire’s great citadels. The...
  2. Slade

    Input Latency on Consoles Considered Harmful

    As many of you probably know, Soulcalibur switched from an in-house-developed engine to Unreal Engine 4 for the development of Soulcalibur 6. UE4 has a problem with input lag. Input lag is the gap between your controller’s hardware sending the signal for an input and the game updating to act on...
  3. Slade

    Different Characters Have Different Post-Parry RE Speeds

    From what I’ve tested, RE seems to be i46–66 (depending on charge) for all characters. However, when RE parries something, the time it takes for the attack to come out varies depending on the character. This has implications when it comes to baiting and punishing RE, since against some...
  4. Slade

    Possible Guard-Break Bug

    I've noticed on two separate occasions what appears to be a bug: a player can have his guard broken but retain a flashing-red health bar after the break. I'm not sure what causes this, whether it's a bug, or if it's just a UI bug (i.e. the character's guard damage resets to zero but the life...
  5. Slade

    Grøh Frame Data Discussion

    Grøh’s frame data can be found in the wiki, here. Questions, comments, concerns, corrections, etc. about his frame data can be posted here.
  6. Slade

    DoA community goes full retard, bans 120 costumes

    http://www.eventhubs.com/news/2015/feb/28/dead-or-alive-community-aims-ban-over-120-overly-sexualized-costumes-dead-or-alive-5-last-round/ T O P O P K E K E K So what do you guys think? Should we ban the new Ivy costume in Lost Swords because it might hurt someone's feelings?
  7. Slade

    Underrated Moves

    After having gotten Aeon's style once while playing as Edgemaster, I decided it is my destiny to educate both Aeon players on his greatest moves that no one uses for some reason. Mezentius Style Scale Brusher You probably shouldn't use this move because throwing is very dishonorable, but in...
  8. Slade

    North East Championship XIV Results & Aftermath

    Latest Aftermath Thread Ever Edition 230 Congratulations to everyone lucky enough to attend, and to Chicago and Canada for hogging top 4 as usual.
  9. Slade

    HTTYD2 Hype Thread

  10. Slade

    Viola Meter Gain Data

    Posted as an image since 8wayrun hates formatting. Scale is 60/BE, 120/CE. All data was tested by Xyerith, so if anything is wrong feel free to smack him. Copy/pasteable version is here.
  11. Slade

    Skill Project Studies: Instant Possession (iPO) & 66G+B Throw (Salvaged)

    Instant Possession (iPO): General As you may or may not have read in the PORC Reference, PO attacks have varying speeds based on the situation they emerge from. When they come from the 214->PO method they are slightly faster than when they are derived from attacks that enter PO. The 214->PO...
  12. Slade

    Necrid Movelist/Frame Data Discussion Thread [INCOMPLETE]

    necrid-frame-data-sc2
  13. Slade

    Lizardman Video Thread

    Placeholder
  14. Slade

    Lizardman Ringout Thread

    In honor of the best Lizardman, Aeon. Placeholder.
  15. Slade

    Lizardman Movelist/Frame Data Discussion

    lizardman-frame-data-sc2
  16. Slade

    Lizardman Combo Discussion Thread

    CH 3AB → 22B+K (93) → 3B (85) Reliable on deep hit. 44[A] → 3B → 236B (110) Reliable on deep hit. CH B6 → 4b+kG (68) → 22B+K (60) B6B (On crouching opponent) → 4b+kG (89) Opponent recovers first. → 22B+K (78) 66B → A+B → 3B (88) → B+K → 3B (80) → 236B (71) 3B → 236B (67) → BB (58) 33_99B →...
  17. Slade

    Nightmare Combo Discussion Thread

    NBS Night Behind Stance (B+K) NBSR Night Behind Stance while Running (8WR [6] B+K or 6[6] from NBS) NLS Night Lower Stance (4B+K) NSSR Night Side Stance Right (2B+K on 1st player side) NSSL Night Side Stance Left (8B+K on 1st player side) A6 → 4B (59) → 33(B) (49) Ends in NBS. 66A → 2A+B (86)...
  18. Slade

    Beserker Combo Discussion Thread

    n.n 214B+G → 22B (90) → 4(B) (86) [A] → 22B → 66B (119) Unreliable on deep or shallow hit. → 4A+B[K] (101) Unreliable on shallow hit. → Dash up 2A+G_B+G (85) Opponent can escape throw. → 22B (69) 4[A] (On opponent's back) → 6K → 2A+G_B+G (114) Opponent can escape throw. → Dash forwards...
  19. Slade

    Taki Combo Thread

    PO Possession (214) WiR Wind Roll (B+K or 2_8B+K) WL A → 6KA → 66K or 6_4A+K (69) → RCC B[K] → 33A1 (64) Ends in PO. → 66B (60) 3B → AB (42) Reliable on shallow hit. → AA (38) Reliable on shallow hit. CH 3B → 6KA → 66K or 6_4A+K (72) → B[K] → 33A1 (68) Ends in PO. → AB (47) → BB (49) 22_88B...
  20. Slade

    Yun-seong Combo Thread

    CR Crane (K6 or 8WR 3_9(B)) LW Land Walk (214) CH WR AB → BB (85) 3B → BB (55) 4(B) → 33B (76) 9B → 11B (72) → 33B (67) → 22B (66) 33_99(B) → CR A+B (64) → CR [A] (62) Ends in CR. CH 22_88B → BB (65) Unreliable on deep hit. WR B → 33(B) → CR B (70) Reliable on shallow hit. 44K → 33B (54)...
Back