The thing is, I used to dabble in his style in IV. So what he is doing now is not unfamiliar so much that I don't know what the heck he's doing. It is just the openings, I think are there, really are not. When I think I have frame advantage on block, I don't. When I think my move is faster than...
I don't fully understand the lingo that person is using to describe Maxi's moves. After a while of reading through it, it started to look like Calculus. Dx
I just wanna know when I can interrupt his bs. I've learned quite a bit for Viola after all my hate and now she's not such a problem. But...
To everyone here, thank you so much. I am having a horrible time against Viola. She drives me nuts and it's frustrating to fight her. My matches go 50/50 with her. I either win via aggressive play and lots of soul crushing or I lose due to turtling because I don't find any openings. (Mind you...
Thanks to whoever voted for the Harisen Slapping Fan. Lol I think it would make an excellent joke weapon for any character. I also believe it is a necessity. ESPECIALLY since this is a game from Japan.
I voted for Akai Sagi. Nice design. Though I recommend a sheath. I can picture Natsu using...
You got a point. Well so far that holds true. I want some of Judith's weapons from Tales of Vesperia. "Beast Slayer" to be exact. I think it's called a Nagana er somethin'.
I'm drawing a few right now. I wish there were more details about what it has to look like. Colored. Detailed. Specs. (Whether or not it is mechanical.) A modified weapon already in the game..?