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  1. Travaton

    Siegfried Q&A / General Discussion

    The guide has it at 15 frames IIRC.
  2. Travaton

    Grab breaking?

    I think all the command throws have a 9 frame break window. I've been breaking CSs like crazy this game. That used to be really, really difficult...
  3. Travaton

    66A GI properties

    The GI starts on frame 3 IIRC. The tech crouch is closer to the actual attack hitting, which is 10+ frames later. At least I think so, judging frames without fancy testing is rather touchy...
  4. Travaton

    Grab breaking?

    13 frames to break IIRC. That's a pretty tall order purely on reaction. You do get better at it when you start to notice the way most players shuffle up a step to close distance with you before they do it. Ideally you should be mashing A or B, not both. Hopefully you can guess which throw...
  5. Travaton

    66A GI properties

    Not that I've noticed.
  6. Travaton

    Siegfried Matchup Discussion Thread

    Well, my Leixia matchup information is largely colored by my experience with SC2 Xaing, so a few things might be off... Leixia -> First off, A,A,B without the counterhit is unsafe. You can cram in a 6A if you're on point, or a kick at the very least for a punish. 3B would only work in the...
  7. Travaton

    Siegfried Q&A / General Discussion

    Her actual combos? No you can't air control out of those. They wouldn't technically be combos if you could. One of her combos on her move list is a good example if you're not familiar with her at all. Basically if she hits you with one of the moves where she pulls the orb back to her, you...
  8. Travaton

    Siegfried Q&A / General Discussion

    It's character specific. I suspect everyone will have something that can deal with it, but a lot of people's 2As will get hit by the knee. Voldo for example has to use his 4K to stop it, as his leg is strangely unhittable by the knee. His 2A is too slow, as are most of his moves. But he can...
  9. Travaton

    Siegfried Q&A / General Discussion

    Legit. Though you will get stabbed in the face by Natsu, Cervy, and Yoshimitsu before you can get SCH K out there. At the very least. It's still just too good not to use. And it leads right into SCH B, which is one of his best moves. You just have to be careful. You can always bust out the...
  10. Travaton

    Critical Edge Problem?

    This could be an artifact from SC4. You couldn't execute a critical finish from a stance for whatever reason. I've always guessed that the code has an algorithm to decide what move you've accomplished when you press any given button and I've gathered that each stance gets its own algorithm...
  11. Travaton

    Siegfried Q&A / General Discussion

    My first thought would be that you're hitting the G too late, past the cancel window. I haven't tested SC5 extensively there, but the most versatile incarnation of agA, back in SC2, allowed you to cancel the first A nearly up to its impact frames. Subsequent games have reduced the cancel window...
  12. Travaton

    Siegfried Q&A / General Discussion

    One trick you can use is if you see Mitsu drop into his 1A low slash, you can counter by dropping into SBH. That way you'll parry the slash and if he changes it to the guard crush B you can use SBH K for a quick knockdown. I'm still struggling to fully capitalize on that, but when in doubt you...
  13. Travaton

    Siegfried Q&A / General Discussion

    lol
  14. Travaton

    How to beat button mashers, help!

    Stun and knockdown on counterhit moves are often the easiest way to beat mashers. Well that and blocking.
  15. Travaton

    Quick simple question against Nightmare

    Ukemi then block. If you can't block, then ukemi a split second earlier or later. Then punish.
  16. Travaton

    Siegfried Q&A / General Discussion

    Defense. Sieg's punishes suck against Natsu's safer strings. You need to wait for her to do something more punishable before jumping in. Look for 1A, the blockable bomb, 4B, poorly timed windrolls, and bad possession cancels to flip momentum. You're going to have to learn to jump the unblockable...
  17. Travaton

    Siegfried Q&A / General Discussion

    That's better than I've got for that move. I only use it when I screw up the input for 22_88 BB. It was useful in SC4 for a huge damage combo off of a close range 44A crumple stun, but I haven't managed to get that work yet.
  18. Travaton

    Siegfried Q&A / General Discussion

    A few things to try: -If she's stepping left, agA or 22_88A. Both should cover that side. -If you find your 3B whiffing and you've been stepped, 2_8B+K, then press guard or B. That should step and realign you with Pyrrha. Though it likely won't work if she AAs or has already stabbed you by...
  19. Travaton

    Siegfried Q&A / General Discussion

    That's pretty normal, particularly on counter hit. The additional hit stun can basically keep you taking hits until you block something. I think it was Cassandra's AA string in SC4 Sieg couldn't interrupt on counter hit, so if you mashed a quick high attack, the Cas player could just hit AA...
  20. Travaton

    Siegfried Q&A / General Discussion

    6K. I miss it too. Sadly it's Nightmare's shindig now, so we ain't getting it back. But it was high, so there was a bit of baggage there. Mid-interrupts are SC gold...
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