ShinJin
[09] Warrior
I'm really lazy but i also go alot of time so i think i'll start on the punishment thread, if anyone feels like doing a few characters that have a ton of moves that would be awesome.
As astas punishment is really quite crappy i'm going to be listing moves that leave them safe but in throw range (because astas throw range is about 3 times that of normal characters) otherwise this list would be REALLY small.
Also i stole a few formats and was wondering which one is the best, i'm liking the xiba one for now, what do you guys think?.
As astas punishment is really quite crappy i'm going to be listing moves that leave them safe but in throw range (because astas throw range is about 3 times that of normal characters) otherwise this list would be REALLY small.
Also i stole a few formats and was wondering which one is the best, i'm liking the xiba one for now, what do you guys think?.
Pyrrha
A,K - K
3A - nothing/ T
1A - 66K, 4K
1AA - BB6
4AA - Interrupt 6B, if you block the low then you get the same as 1A
4AAA - BB6
4[A]AA(BE) - 22B~BE the last hit if awake or just BB6.
4AB - 22B last hit, on block throw.
6BK - T
3B - 66B
2BB - 66B/66K
66B - nothing
66BBE - step left 22B, or JG 66B
3KK - 66B on block or JG 66AB
2K/FC K - Low throw
1K - wsK
WR A+B - nothing
WR B+K - nothing
B+K - nothing
B+K,B - 66B/66K
2B+KBBB - if they do all 4 then you should have space to 22B, if your against the wall then 66B
6B+K - nothing/ T
11AA - if you block the low you can JG and 66K/66B
22B (and all variations) -28B+G, or 44{A}
44_11_77B - K
66K - K
33K - nothing
44K - nothing
44KA - 66B, but i would suggest 28B+Ging before the 2nd hit comes out
44KAB - 66B
66B+K,A_66B+KAB - 66B on all hits but first.
CE - 66B/66K
236A - 66B/66K
236AA - 66B
236AABE - Step the BE to the right then 22B
236B - 66B/66K
236K - 66B
A,K - K
3A - nothing/ T
1A - 66K, 4K
1AA - BB6
4AA - Interrupt 6B, if you block the low then you get the same as 1A
4AAA - BB6
4[A]AA(BE) - 22B~BE the last hit if awake or just BB6.
4AB - 22B last hit, on block throw.
6BK - T
3B - 66B
2BB - 66B/66K
66B - nothing
66BBE - step left 22B, or JG 66B
3KK - 66B on block or JG 66AB
2K/FC K - Low throw
1K - wsK
WR A+B - nothing
WR B+K - nothing
B+K - nothing
B+K,B - 66B/66K
2B+KBBB - if they do all 4 then you should have space to 22B, if your against the wall then 66B
6B+K - nothing/ T
11AA - if you block the low you can JG and 66K/66B
22B (and all variations) -28B+G, or 44{A}
44_11_77B - K
66K - K
33K - nothing
44K - nothing
44KA - 66B, but i would suggest 28B+Ging before the 2nd hit comes out
44KAB - 66B
66B+K,A_66B+KAB - 66B on all hits but first.
CE - 66B/66K
236A - 66B/66K
236AA - 66B
236AABE - Step the BE to the right then 22B
236B - 66B/66K
236K - 66B
Cervanties:
aB
Best Punish: 66B/66K
*Can also CE.
3A
Best Punish: 66B
1A
Best Punish: 66B/66k
*Can also do 4K in to low throw mix up.
1AB
Best Punish: 66B/66K
*Can also CE/4K
4A,B
Best Punish: 66B
4A,B,B
Best Punish: 66B
WRB+K
Best Punish:44{A}
B
Best Punish: 6A
B,B,B
Best Punish: 66B
bA
Best Punish: 66B
6B,B
Best Punish: quickstep 22B
1B
Best Punish: 6A,K
4B,K
Best Punish: Duck and 66B/66K
22B
Best Punish: T
6K
Best Punish: 66B
2K
Best Punish: low throw
1K
Best Punish: 66B/66K
11K
Best Punish: Low throw
4KK
Best Punish: Quick step right and 33A,B
*QS then 66K will beat anything after just 4K
3A+B
Best Punish: 66B
4A+B
Best Punish: JG 66A,B
*on block 66K or 4K low throw.
WSA+B
Best Punish: JG 66A,B
*or sidestep the last hit and 22B
8A+B
Best Punish: 66A,B
2B+K
Best Punish: T
Dread Charge
DC B
Best Punish: 66B
DC K
Best Punish: 66B
aB
Best Punish: 66B/66K
*Can also CE.
3A
Best Punish: 66B
1A
Best Punish: 66B/66k
*Can also do 4K in to low throw mix up.
1AB
Best Punish: 66B/66K
*Can also CE/4K
4A,B
Best Punish: 66B
4A,B,B
Best Punish: 66B
WRB+K
Best Punish:44{A}
B
Best Punish: 6A
B,B,B
Best Punish: 66B
bA
Best Punish: 66B
6B,B
Best Punish: quickstep 22B
1B
Best Punish: 6A,K
4B,K
Best Punish: Duck and 66B/66K
22B
Best Punish: T
6K
Best Punish: 66B
2K
Best Punish: low throw
1K
Best Punish: 66B/66K
11K
Best Punish: Low throw
4KK
Best Punish: Quick step right and 33A,B
*QS then 66K will beat anything after just 4K
3A+B
Best Punish: 66B
4A+B
Best Punish: JG 66A,B
*on block 66K or 4K low throw.
WSA+B
Best Punish: JG 66A,B
*or sidestep the last hit and 22B
8A+B
Best Punish: 66A,B
2B+K
Best Punish: T
Dread Charge
DC B
Best Punish: 66B
DC K
Best Punish: 66B