Fhwoarang
[09] Warrior
Hi, everybody.
Perhaps you may have noticed that in SCV you can't easily buffer 8WR 7_8_9_1_2_3 (not 4 or 6) attacks. Seems like the character always take a step and then perform the attack.
Have you a find a way to effectively buffer 8WR attacks? I found you can use the VERY OLD method from arcade SC1, which is something like buffer a tap (8) and then, when the recovery ends, press 8 again and the attack. Instead of doing 88A, you are doing something like 8, 8A; but the first 8 should be buffered. This method is hard to do, but seems like it does the job.
I tried doing, for instance, 6632A for 8WR 2A, but doesn't work (at least, not easily).
I also tried doing 22A, superfast, as soon as the animation ends, like if almost no buffer.
What are your thoughts on this?
Perhaps you may have noticed that in SCV you can't easily buffer 8WR 7_8_9_1_2_3 (not 4 or 6) attacks. Seems like the character always take a step and then perform the attack.
Have you a find a way to effectively buffer 8WR attacks? I found you can use the VERY OLD method from arcade SC1, which is something like buffer a tap (8) and then, when the recovery ends, press 8 again and the attack. Instead of doing 88A, you are doing something like 8, 8A; but the first 8 should be buffered. This method is hard to do, but seems like it does the job.
I tried doing, for instance, 6632A for 8WR 2A, but doesn't work (at least, not easily).
I also tried doing 22A, superfast, as soon as the animation ends, like if almost no buffer.
What are your thoughts on this?