I have to say, if they want to make holds/counters atleast a little safe, they should make the button to block throws and kicks the same. In DOA4, Kasumi often uses a middle throw or a middle kick. They should make it where you can do 4F to block both kicks and punches, so that you won't have to use 6F2F for middle kicks. It definitely is guessing game stuff. Also, the AI in 4 typically counters every freaking move. Just my little complaint there.