Nothing one can do but practice, keep doing it till you never miss it. I play Alpha because my greatest strength as a player is my execution, I just don't find it hard at all, lol.
So I still can't do JF Twister, especially under pressure. I don't know, but I guess it's easier on the joystick.
It's more of a gamble for me. Sometimes it happens after an attack, and sometimes it doesn't happen at all. It just comes out at random, but the chances are still small compared to regular Twister.
Easiest to hardest 1. 214~3a:B (Regular Version is easier than the just frame version. JF version tends to come out of nowhere.) 2. 214~3B:B (Hard, but even the first attack has some benefits if it is a counter attack. Probably the easiest I can get properly) 3. BT B+K:B (Same as #2) 4. 1B:B (A serious gamble. I hardly get this move right) 5. 1A: A: A (The hardest for me. It's bad enough I can't get the proper timing. I have to do it one more time?) 6. AgB (I never use this move, because it is so difficult to input with on your fingers) Does B+K, 62B, 33A+B, and B+K, 62B, 44B+K count too?
I'd consider it to be more of a really difficult string. When I first saw the command, I thought it impossible, but now I'm able to mostly pull it off. However, it takes conscious thought to pull off now, so I can't really use it in a battle where I go auto-pilot.
Well JF seems to be its focus this time, unlike SCIV, which you could enter without the need of it being JF. But I'm not sure if it is easier to input in SCIV or SCV. I rarely use the move anyways.
Easiest aB Second Easiest 2143a:B is the easiest BT B+K:B pretty big range on it. 1B:B 1.5 frame window for activation. 1AA You got 2 REALLY small frame windows, I think 1.5 seconds each, fail on any and you don't get the last hit
For me, easiest to hardest: 1. BT B+K:B, It has a pretty wide window for me and the timing feels natural. 2. FC 3B:B_2143B:B, Pretty small window, but I can consistently pull it off, even the BE version for the most part. 3. 1AA, this one takes actual conscious thought, so I won't be pulling these off in auto-pilot, but I can still get it to work in training most of the time. 4. 1B:B, Really tight frame window; sometimes I can pull off 3 in a row, sometime they don't come out at all, even with the same timing. 5. FC 3A:B_2143a:B JF, Completely random as far as I'm concern. I can never seem to get it to work on command and it just sort of happens sometimes. 6. aB JF, I have never successfully done the JF for this, ever.
Might as well update my list Hardest to easiest 1. agB yea never really use this move so never really got the timing. Maybe I should start using it more often 2. 1B:B (80% consistancy offline, 50% online) 3. JF twister (1 in 3 three tries I get the JF) 4. 214 3B:B and BT B+K, B (easy as hell)
I don't deny that there's lots of information on that page, but also lots of misinformation. e.g. Agree. Disagree. Pretty sure no-one prior or subsequent has confirmed things with programmable stick (like me) or recorded material.
That was corrected on page 3. The frame data you got is still interesting though. That ought to be merged with the frame data post.