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Leixia Combo Discussion

Discussion in 'Leixia' started by Di_PL, Nov 2, 2011.

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  1. Seditious [06] Combatant

    88B+K (aGI), BHH B (launcher and unsafe on block), AA BE K (easily air controllable, doesn't guarantee anything on launch), A+B (NCC only, unsafe), CE (wouldn't actually combo here, unsafe on block, would have massive damage scaling at this point even it it did combo).

    I'm sorry, but your combo isn't valid. Good attempt though. After an aGI with 88B+K, hit B, then follow up with 3B+K, 1B, or CE.

    If you're going for guard kill shenanigans, land a Break Attack like 4B B K or 66BbB, then make make a choice. Will they step, mash buttons, or keep guarding? Since Leixia's breaks leave her at +8 or better, moves that are i19 or less become nearly impossible to interrupt.

    If you think they'll step, 3A+B and 3A A_FC2K_FC2A are fast, relatively safe, and have good damage potential.

    If you think they'll hit buttons, 3A+B and 3A A double as counter hit starters, with CH3A+B granting a knockdown, and CH3A A setting up a solid Throw/Mid mixup. CH4B B isn't a bad option here either, but it can be stepped.

    If you know they'll turtle up, go for a throw or another Break Attack such as 4B bK, which you can stop and turn into a stepkill by doing a -4 frame trap with 4B, AA.
  2. ant solid High to low Combos? or something that stuns low or leaves them open up high?
  3. EmptySky00 [05] Battler

    XBL:
    EmptySky09
    So I didn't see this in the combo list. After a guard break you can 1A, AABE, 3B. It's the same damage as 44[A] minus 3. It's also a lot more usable because you don't have to break with a move that has like 5 frames of cooldown. Near a wall it leads to 170 damage for 150 meter. 1A, AABE, 3B, W!, 4A+B, W!, 6BA AT, CE/6KK, 2K. I've never seen anyone use 1A for a guard break combo. That's the only reason I posted this <_> It makes sense to me.


    This doesn't work against Viola and presumably leixia. Not sure who else.


    edit: ok i did find it on there <_> It's under the wall combos but not counter hit combos. But seriously, guard break combo potential here.
  4. Yamagishi █████] 99%

    PSN:
    Keeyrow
    After the guard break whatever move you use next is basically a counter hit anyways, so that might be why.

    I forgot what 1AB was again...
  5. ZeroEffect317 Premium Member

    He meant 6BA not 1AB. And this is under wall combos because you need to be close enough to smell their breath to connect AA(BE) after CH 1A correctly.
  6. EmptySky00 [05] Battler

    XBL:
    EmptySky09
    Well I've tested some guard break moves (even trying to hit them at tip range) and usually it's not an issue. Thus far only 22Ka has made AA whiff. I think it could be pretty nice if I figure out exactly what moves leave you close enough. I think most of them do to be honest.

    Ya I meant 6BA. I was really tired e_e /excuses

    So you don't think this is a legitimate guard crush combo because of the risk of failure due to the position constraints?

    I know. I didn't realize CH 1A made AA(BE) connect though until yesterday. Then I tried it and wtf'd at how I've seen no one utilize it for guard break combos.

    I did mean 6AB sorry -fixed it-
  7. Kalas [12] Conqueror

    PSN:
    KalasSC
    CH1A post-guard-burst is nice, but it's only reliable against a wall.
    If you don't have you're opponent against a wall, 1A AA BE will only connect after a handful of moves and ONLY if you did them at veryveryvery closerange so you don't have much pushback and ONLY if you're opponent is not Leixia, Pyrrha, Pyrrha Omega, Hilde or Algol.
  8. EmptySky00 [05] Battler

    XBL:
    EmptySky09
    The hell? Why does it eff up against Algol? Mofo is huge <_<

    It also fails against Viola.

    I've found that 3B and 3Bb and FC3B are pretty reliable even when you're not near a wall. But 44[A] only connects after a handful of moves as well. I'll just have to use judgment on whether or not I'm close enough. Ya'll killed my excitement.

    Not really I kinda just stopped caring Lol. I'll use it if the opportunity arises. Moar options for a tiny bit of damage wheee.
  9. Kalas [12] Conqueror

    PSN:
    KalasSC
    You're right, forget about that retarded b*tch.

    And I'm sorry for killing your excitement, but I'm only telling you the truth and what works. It's another of her character-dependant combos (just like CH 6BA follow-ups or 3B ~ 6A+B) and it's also range-dependant.
  10. EmptySky00 [05] Battler

    XBL:
    EmptySky09
    Haha I tested it on her first because I know she has a small hitbox and whatnot.


    No it's fine @__@ Time killed it more tbh. As long as I memorize what characters avoid it I can still use this after certain guard crush attacks. Just need to test it more to get specifics. Thus far 3B, FC 3B, FC 3Bb(they'lljumpitIT'SATRAP), 8B+K(yes I'll totally use this <_>), and I think a few others are fairly reliable for this since they don't push back too far on block. 22Ka, WRB, 66B/BB/BBB/BBBBBB all mess it up. So ya @_@

    Cool Story: I went online to try this out, got the guard crush after 3 matches against a natsu guy, then somehow I messed up the A+B+K for AA. I'm so effing good.
  11. Age_of_Truth [10] Knight

    FC 3B, 99BB is a pretty sweet combo for 70 damage.

    It worked on Asta and Ivy. Unfortunately, I tested on some horrible match-up opponents (Mitsu, α Pat, Pyrrha Ω etc.) and it didn't work on any of them. Still, might help make some match-ups more bearable. If any hard working soul wants to test on whole cast, would be appreciated. Otherwise I'll prob do it over the next couple of days.
    MystSilver and Kalas like this.
    • Senior Moderator

    Ring Lay still now

    PSN:
    Ring_PL
    This combo seems to be totally random. When FC 3B hits opponent during side step frames, 33_99B can be always blocked.
  12. Age_of_Truth [10] Knight

    Ah yeah I forgot to mention it doesn't work on even Ivy or Asta if you hit them from the side with FC 3B. So not very reliable. But with Leixia we are clutching at straws and will take anything we can get!
  13. Kalas [12] Conqueror

    PSN:
    KalasSC
    70dmg with Leixia??? NC?? No meter??? Am I dead?

    Btw, it also works on Ezio and Algol. But I'm really glad that it works AT LEAST against Ivy and Astaroth from the front, because they don't get hit by 6BA (AT) ~ 6KK. Some kind of "compensating justice". Just sucks that this is Leixia's character specific combo #35.
    We're grasping every straw we can get...
  14. Age_of_Truth [10] Knight

    Yep. It's nice that it does work against these two from the front, because it's the perfect whiff punish for a throw (and these guys have some pretty serious throws). So it should actually affect those matchups quite a lot.

    When I found it I was pretty happy, but sadly it has a lot of ifs and buts. Still it's better than nothing.
    • Senior Moderator

    Ring Lay still now

    PSN:
    Ring_PL
    It seems even the slightest hitbox difference can totally mess this combo up. It doesn't work in 90% of time (against Ivy at least) when FC 3B counter hits (backdash or when it interrupts Ivy's moves)

    I'm surprised Leixia has so many character specific combos. Almost as much as Ivy does :D
    Age_of_Truth likes this.
  15. Other than what Hyrul just said, and 2 others, what else does she have?

    How much does Ivy have anyways? I never really paid attention unless it was NH 3B combos.
  16. Slade [13] Hero

    XBL:
    Lord Slade
    1B BE → 6KB is only guaranteed against certain characters when the 1B BE hits them in BT. That's the only one I know of besides 3B → 6B8 against fat characters.
  17. Oh yeah forgot about that lol
  18. ZeroEffect317 Premium Member

    I'm on it... let's check this out

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