Leixia next patch 1.04 update???

Discussion in 'Leixia' started by leixia2012, May 17, 2012.

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  1. FallenAngelII [05] Battler

    I don't remember having some kind of giant blowup with you. I, however, took issue with statements such as "Use 1K as a stepkill", "11A is safe!" and "use 44B on frame advantage as a mix-up!". Because giving people bad advice is really, really bad.

    Sure, you can say "How about we...", but to trumpet your rubbish advice around as truth or "the proper way" to play Leixia is ridiculous. 1K as a stepkill? Come on!
  2. AKNova7 [06] Combatant

    Seriously. The way they raped Leixia vs other characters in this game is just insane.

    Between Pyrrha, Natsu, and Alpha, there is, quite literally, no reason to play post-patch Leixia over them besides just loving the character. Unfortunately, I love the character. For said reason, Namco. Fix it.
    MKHSpartan and 0VincentRayne0 like this.
  3. And thats why I have lil or no faith in project's soul balance patching.
    AlphaKEG likes this.
  4. leixia2012 [01] Neophyte

    Hi guys!
    I really hope Namco will read my thread and all of you guys opinion to get ready for a new leixia changes :)
    optymuss likes this.
  5. Yamagishi █████] 99%

    PSN:
    Keeyrow
    If Project Soul were to take something positive out of this thread, it would be to revert Leixia to pre-patch.
    They clearly don't like her if they are just slamming her with nerfs.
  6. FallenAngelII [05] Battler

    Does anyone know if there's any difference between 1.0 and 1.01 Leixia? Nobody ever talks about the 1.0 and 1.01 differences.
  7. Echo01 [06] Combatant

    I'm convinced that 1KK is one of the worst lows in the game, what happened to the the low/mid mixup X had? Why remove it? Everyone and their mother can see 1KK coming.
  8. ShinjiUrahara ATL's FINEST Leixia SA Mod

    Leixia is still very beastly as she is, those patches she got were needed to keep her at fair level of play. Those who understood her knew this. Ridiculous guard breaks for someone that fast and safe is stupid, thats like Pat having more powerful and fast 66B type attacks. Leixia post patch was like that. CE into CE should have stayed I would have just adjusted the damage on the second CE. 6KK I dont understand since it was a CH or Punish atk anyways, it can be stepped anyways, and it was negative anyway so that nerf was just stupid. Lan Hua Twist and alike moves needs to track and she should get just a little more damage on certain moves but other than that leixia is fine IMO.
    • Senior Moderator
    • Premium Supporter

    Reptile Archenemy

    It's a low that tracks step, hits grounded, breaks guard and is -2 on block!

    You want it to be i15?
  9. ZeroEffect317 Premium Member

    Yo Shinji. Where was you when that other thread went to Hell?
    ShinjiUrahara and TiZ like this.
  10. Yamagishi █████] 99%

    PSN:
    Keeyrow
    I don't mind the Guard Break nerfs, but I don't get the others. Why does she need to be nerfed all over the place if it was her Guard damage that was too high?
    leixia2012 likes this.
  11. leixia2012 [01] Neophyte

    Yes I dont mind either, however, i dont really get why they also neff her damage output but only increase damage for CE from 40-46 what the point of that? there is no differences by only increased by 6 :(
  12. AKNova7 [06] Combatant

    CE into CE needed to go, that made a lot of sense for that to go, her other tools were way more important. Sure, she did a lot of break damage, but she now does by far the least in the game. But while WR B BE needed to be nerfed, nerfing it's step speed was unnecessary, as it makes FC Leixia no longer a viable play-style. Look, I'm sorry, but if Alpha and Pyrrha are allowed to exist in current form, then they're just picking on Leixia by nerfing her so hard. It's not like she won anything. Nerfing her in moderation is fair, but since Project Soul doesn't know how to "slightly nerf" anything not named Natsu, they should probably keep the paws off.
  13. AlphaKEG [08] Mercenary

    1KK is fine as is.
  14. AKNova7 [06] Combatant

    Agreed. Very few characters have useful moves in every single slot, Leixia is already spoiled in that manner. We should, instead, work on what we have.
    AlphaKEG likes this.
  15. AlphaKEG [08] Mercenary

    I strongly believe that no character should CE into CE.
    AKNova7 likes this.
  16. AKNova7 [06] Combatant

    The only one I have little problem with doing this is Rugi. Why? Because it takes meter that could have been used on 2KB BE applied directly to my ankles.
    AlphaKEG likes this.
  17. AlphaKEG [08] Mercenary

    And both RO....lol
  18. AKNova7 [06] Combatant

    Yeah, that was going through my mind as well, actually. Rugi RO dunks are just far too much.
  19. Can CE's not ever ring out as well? I mean pat's ring out CE is just dumb to me because it rings u out from quite a distance and it's i13 and does 90 damage......
    ShinjiUrahara likes this.
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