Hawkeye
Road 2 EVO!!!
Clearly hawkye has no idea what hes talking about.
He only wins tournaments or someshit
Not sayin my words are 100% but I know what Im talking about most the time I post. But thx u for ur post.
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Clearly hawkye has no idea what hes talking about.
He only wins tournaments or someshit
i was being sarcastic...Not sayin my words are 100% but I know what Im talking about most the time I post. But thx u for ur post.
ZWEI has the worst throw damage in the game! He needs to spend meter for same damage other chars would do without meter. Also, it's easy to predict which grab hes gonna use: No meter, mostly B grab. Meter, A grab.Natsu is more dangerous than Siegfried at close and mid and long range.
At long and mid range she is doing more damage and she is safer too. (and She never whiff... but well it's a other topic...).
Her spacing game combinated to her whiff punish abilities prevent here from every keep away strategy.
And of course the BE throws does count. Especially when you can mix it with the main command throw.
Metter are in this game, she doesn't have problem to build it.
11 damage point more for a throw it's a LOT, I aldready made the demonstration with 6 points...
But the main question was : how can a fast character with an amazing range and excellent overall damage have insane throw damage since she can make freeze the opponent on an easy way ? Why instead of this Night and Sieg have the worst throw damage in the game then they are not able to make freeze anyone ?
Throw range is important, but when you don't have the damage or even the wake up game, it's not enough at all.
Oh by the way, I choose natsu, but it also works very well with Alpha...
Not sure where you get this from - even considering Zwei's A grab, his B grab does more damage than either of siegfrieds grabs. I dont honestly know which character in the game has the weakest grabs, but considering that Siegfried's grabs are on average weaker than Zwei's, i wouldnt put Zwei down there, at least not damage wise. I will however admit that Zwei's grab range is awful.ZWEI has the worst throw damage in the game! He needs to spend meter for same damage other chars would do without meter. Also, it's easy to predict which grab hes gonna use: No meter, mostly B grab. Meter, A grab.
Yeaah thats true. I dont have an argument at the momment. My friend Andy-roo (idk if I spelled it well sorry mate xD) said he had some problems when he fought french players since they never duck and he doesnt have lows to scare them, and his grab options are way a bit easier than other chars to break, and he doesnt have patterns at all. To answer your doubt, -if you were wondering-, I got this thought from him since thats what he told me about ZWEI's grabs recently yesterday, and he is pretty good player so I listen and say what better people think about his grabs. The one you can argue with now should be him, Im just saying what he told me.Not sure where you get this from - even considering Zwei's A grab, his B grab does more damage than either of siegfrieds grabs. I dont honestly know which character in the game has the weakest grabs, but considering that Siegfried's grabs are on average weaker than Zwei's, i wouldnt put Zwei down there, at least not damage wise. I will however admit that Zwei's grab range is awful.
For reference, Zwei's B grab does 54 damage, and his A grab without meter can net him 39 damage. A grab with half a bar of meter nets 72damage, and with a full bar nets 79damage. with 2 full bars, his A grab nets 100damage.
And to avoid being read, any decent player will use their other grab just to mix things up. in the end, damage is damage all the same.