Official Soulcalibur V Post-EVO 2012 Rule Changes!

Discussion in 'News & Announcements' started by Jaxel, Jul 14, 2012.

By Jaxel on Jul 14, 2012 at 7:01 PM
    • Administrator
    • Premium Supporter

    Jaxel Administrator

    PSN:
    Jaxelrod
    EVO has just passed... Usually, we wait till after EVO before we start making sweeping changes to the community ruleset, as EVO usually marks the end of the tournament season. Well its that time again and here we go. These changes have been in discussion for several months and these are the final decisions I have come up with based on advice from various community leaders.

    Set Construction:
    • 3 out of 5 matches in ALL SETS (even finals)
    With the speed of Soulcalibur V and how quickly matches can end, it was determined that 2 of 3 in preliminary sets was a bit too quick. MLG has adopted a 3 of 5 in all sets system and the community has appreciated the lengthier battles. Because of this, the community has decided to adopt the MLG set construction. Naturally, we will not be adopting MLG's "extended-series" system.

    Infinites:
    • All infinites, unless specifically identified are LEGAL until further notice. Most infinites are extremely situational, and thus should be treated as a "ring out". Ring outs are not "broken", if you put yourself in a situation where you could potentially get rung out, that's your fault and you've already done something wrong.

      Most infinites are the same; if you put yourself in a situation where you could potentially get infinited, that's your fault and you've already done something wrong. The only real difference is the "ring out" from an infinite is not guaranteed, and the player can mess it up, giving you another chance.
    • Viola Back-Throw Infinite is BANNED!



      As you can see in the above video, a single back throw can lead into an easy infinite with repeated back throws. For this rule to be enforced, we have decided that only ONE back-throw will be permitted in sequence.

      In addition to this, we will not be permitting Viola back-throw resets! This becomes a "dicey" situation which would be impossible to enforce, so we are simply banning the reset. If a Viola player does a back-throw, waits for a reset, and then does a back-throw reset immediately after, it will be treated the same as the back-throw infinite.

      So to sum it up:
      • back-throw > back-throw = BANNED
      • back-throw > reset > back-throw = BANNED
    Should a player do a banned infinite, they will surrender the round to the opponent and continue the match. Should the infinite end the round, they will surrender the match to the opponent and continue the set. The reason for this is that it is extremely difficult to "return" to the previous situation with a penalty, so rather than delay the tournament, the offending player will simply receive a harsher penalty.

    The Official Tournament Ruleset wiki page has been updated to reflect these changes:
    http://8wayrun.com/wiki/tournament-ruleset/
     
Owner and Operator of 8WAYRUN
During the days of SOULCALIBUR II, Jaxel may have been considered one of the top Talim players in the world. But since then, he has become a total scrub who can barely play at a competitive level. Keeping that in mind, you should take anything he says about the game with a massive load of salt.

Now he sits back behind the scenes and runs 8WAYRUN.
YouTube | Twitter | Twitch | XenForo | Scoreboard Assistant
Tags: this article has not been tagged

Comments

Discussion in 'News & Announcements' started by Jaxel, Jul 14, 2012.

    1. Jaxel
      Jaxel
      Okay, so I've admitted that I may have jumped the gun on the Hilde "infinite". People have shown me that it too is situational and there are legitimate uses of multiple C2Bs in a combo. So I have decided to back off and remove it from the ban list.

      Several Viola players have also pointed out that Viola does have legit uses for back throw > combo > back throw and that unless the back throws are repeated in sequence, it can not lead to an infinite. So to adjust for this, I have updated to rules to allow back throw > combo > back throw.

      Clearly I was over-complicating these bans... and Ramon was trying to tell me this, but I didn't listen.
      Pocky-Yoshi, Hussler, Sp1d3r and 6 others like this.
    2. Jaxel
      Jaxel
      Or I could just delete all the comments...
      Sp1d3r and OOFMATIC like this.
    3. Malice
      Malice
      People who play the game but don't come out to support it is more harmful than posts on a forum.
      MikeBreezy92, Stryker and Frayhua like this.
    4. Black_Dog
      Black_Dog
      This may sound silly, but why don't we try this method :
      1 - Give the community the list of moves/combos that pose a problem balance-wise.
      2 - Discuss the problem.
      3 - Propose solutions (ie : only one Back-Throw reset for Viola)
      4 - Ask gamers to find ways of breaking the solutions proposed.
      5 - If no loophole or exploit is found, the solution is accepted.

      What do you think ?
    5. ShenYu
      ShenYu
      Yay. Everyone is happy. (And I still wasted my morning testing. kdjshfkjsadhf)
      Frayhua and Heaton like this.
    6. Jaxel
      Jaxel
      Well I said before that I don't play SC5 anymore (no Talim is boring)... So with a lot of this stuff I refer to people who know better than me. But history has shown us that if we leave things up to the community, nothing will change. As well, councils don't work as they tend to not have the best interest of the community at heart (and we are left with things like Nats 2009).

      Things work better as a dictatorship, it's a thankless job, one that no one in the community wants. You can delegate power, but you can't delegate responsibility... and that responsibility has fallen to me.
    7. TwistedAsura
      TwistedAsura
      Good changes! Glad it has been looked into fully and is now a fair ban.
      Frayhua likes this.
    8. Devon
      Devon
      Jaxel surrender your soul back to this game!
    9. m216xlegendx
      m216xlegendx
      "Tips hat"

      EDIT: i made a post yesterday about why c2b loop should not be banned. Shortly after posting it the whole thread was erased and the post was lost. If in someway what i wrote affected the out come of c2b loop being legal i appreciate it.
    10. setto-kun
      setto-kun
      Now that's good. But this thing is still legit:
    11. m216xlegendx
      m216xlegendx
      that needs to go
    12. Malice
      Malice
      If you want to get rid of that, holla at Namco.
    13. Devon
      Devon
      deffo :D
    14. Frayhua
      Frayhua
      Patch 1.04 will take care of it.
    15. Devon
      Devon
      Has this been announced?
    16. Nightblade
      Nightblade
      Yes, the post-EVO patch supposedly will be the final patch for this game, then we're on our own.
      Devon likes this.
    17. Donutman
      Donutman
      That viola player should've been kicked out of the tourney for using that, thats no better than cheating
      Wait wtf am I saying? IT IS CHEATING
      AlphaKEG likes this.
    18. GreatOne1939
      GreatOne1939
      Dammit Jaxel! I had like 1000 likes on this thread! Either way good shit on the rule changes. I support this fully.
    19. Donutman
      Donutman
      Also i honestly disagree with allowing other infinites, why the hell are these allowed?
      AlphaKEG and raspberrigurli like this.

Share This Page