EVO has just passed... Usually, we wait till after EVO before we start making sweeping changes to the community ruleset, as EVO usually marks the end of the tournament season. Well its that time again and here we go. These changes have been in discussion for several months and these are the final decisions I have come up with based on advice from various community leaders.
With the speed of Soulcalibur V and how quickly matches can end, it was determined that 2 of 3 in preliminary sets was a bit too quick. MLG has adopted a 3 of 5 in all sets system and the community has appreciated the lengthier battles. Because of this, the community has decided to adopt the MLG set construction. Naturally, we will not be adopting MLG's "extended-series" system.
- 3 out of 5 matches in ALL SETS (even finals)
- All infinites, unless specifically identified are LEGAL until further notice. Most infinites are extremely situational, and thus should be treated as a "ring out". Ring outs are not "broken", if you put yourself in a situation where you could potentially get rung out, that's your fault and you've already done something wrong.
Most infinites are the same; if you put yourself in a situation where you could potentially get infinited, that's your fault and you've already done something wrong. The only real difference is the "ring out" from an infinite is not guaranteed, and the player can mess it up, giving you another chance.
Should a player do a banned infinite, they will surrender the round to the opponent and continue the match. Should the infinite end the round, they will surrender the match to the opponent and continue the set. The reason for this is that it is extremely difficult to "return" to the previous situation with a penalty, so rather than delay the tournament, the offending player will simply receive a harsher penalty.
- Viola Back-Throw Infinite is BANNED!
As you can see in the above video, a single back throw can lead into an easy infinite with repeated back throws. For this rule to be enforced, we have decided that only ONE back-throw will be permitted in sequence.
In addition to this, we will not be permitting Viola back-throw resets! This becomes a "dicey" situation which would be impossible to enforce, so we are simply banning the reset. If a Viola player does a back-throw, waits for a reset, and then does a back-throw reset immediately after, it will be treated the same as the back-throw infinite.
So to sum it up:
- back-throw > back-throw = BANNED
- back-throw > reset > back-throw = BANNED
The Official Tournament Ruleset wiki page has been updated to reflect these changes: