I wanted to ask everyone what are your top 10 moves for Sieg. Mine are: 1. iWR B/3B 2. iagA 3. B6 4. 1K 5. 22_88A 6. 3K 7. Throws 8. 22_88BB (when it doesn't whiff) 9. SCH B 10. B:4 (latest input)
no iagA? =P In no particular order, my top 10 moves for sieg: 2A 1K b6 6A iagA 6K grabs(includes FC A_B+G) WR B/3B/33B SCH B 3A
Also in no particular order. 1. 66K (also including the BE version) - Just about everything you want out of a good poke mid. 2. iaGA (In my case it's just aGA cause I'm free >_>;;) - Adv. on block, and knock down on hit. 3. 22_88A - Safe horizontal mid with some TC frames, I am completely cool with this. 4. SBH B - Amazing whiff/Post B+K auto GI punisher. Leads into all your good combos. 5. iWSB - Better than 3B against non-grounded opponents. 6. 3B - Don't spam it though. 7. Grabs - Being one of the few characters with a good grab range who cares if Namco made them 40ish damage, you get more utility out of this than most. 8. SCH B - +2 on block, or combo on hit. 9. 1K - Token fast low in this list. 10. B6 - Momentum killer for opponent. 11. 44K + 66A+B - Flying Manfried.
1. 3K 2. 66K 3. B6 4. iagA 5. B+K (ting!) 6. iWRB 7. 66A+B 8. 1K 9. 3(B) 10. 22_88A Those are my favorites, but shoutout's to Flapjacks/Throws.
1. 3 (B)/ WR (B) - classic 2. SCH B - the huge chunk you tear out of an opponents lifebar on clean counter hit just feels so good. every time. 3. 1K - I abuse the shit out of that move. I swear you could call me kickfried. 4. B6 - space'n'poke 5. 6A - get out of my face 6. iaga - no stepping for you, lights dark rooms 7. 22_88 A - see Nr 6, not shiny though 8. SRSH K/B - 50/50 mixup is 50/50 mixup 9. Throws - give me a hug / let me look at those ankles 10. 3A - steel paddle in yo face Honorable mention to 3K, 6K, 66K and SBH aGI Edit: Against Omega P.: 1. 1K 2. 3K ... ? 10. -
Seriously... shoutouts to when footstomps were good... Hell I'm gonna go there - shoutouts when we could 2(K) for unblockable OR partial charge kkkkk. There. I said it. SC2 baby.
Shoutouts to when 2KKKKK gave 195 damage tech traps. Oh right, that was this game, and only this game.
Sieg moves that I never use: 1) BB, BBA, or BBK 2) 2KKKKK 3) AAB (Though I sometimes use just AA) 4) B4 5) 3KKB (though I do love just 3K by itself!) 6) 44K 7) 44A 8) 1AA Moves that I rarely use: (forgive me I don't know stance abbreviations:) 1) 4B 2) 4KK 3) 4B+K, BBB 4) 6B+K, A 5) 66A 6) 22_88 K and all other variations 7) 3AA 8) 1B (this move is good I just don't use it that much) My personal favorite moves: 1) 3B (BnB since sc3) 2) B6 3) 1K 4) 3A 5) 3K 6) 22_88 A 7) 6K 8) B+K, B 9) WR AA2 10) B+K, KBe 11) 66KBe/66K 12) 2_8 B+K, KBe 13) A+B
This is interesting... lets see... 1.- 22_88 A ; guard now but next time I step I'll grab you! 2.- 6K; the best kick choice... 3.- 1K; this move can win tournaments... 4.- B6; where are you going? do you want to die from that far? 5.- 3B, WR B; the tip of the cake.... 6.- 22_88 B_BB_B4B~SCH; tricky... 7.- SSH A_B; I miss the options from SC3 but this is good... 8.- RSH A_B_K; take the pressure on the guessing! 9.- WR AA_A2; best way to stand up from the ground... 10.- ALL THE THROWS!!