Soul edge ll Discussion

saki

[09] Warrior
ok so as far as the game goes there might be some changes for the game play such as trying to get the characters to fight just like they do in the original games that is going through my head to find a way to do this without messing things up since it is a 2D game but i might not

right now the characters will have a ex move type that will be called soul combos
which the move will be extended with other attacks

im working alone so im trying my best to make this a really good 2D soul game
for fans

if you have any questions or you would like to help with this project like
original sound tracks
sprite creating
stage designing
feel free to help out

right now im re balancing characters and damage for them
as for the team mode for the characters and the super damage i can't say for sure
i know how to fix that problem but my guess is that its the game system it self that make it
happen with lots of damage with one super move
trust me t does not happen when you face one on one battles and team turns mode

and besides soul edge and soul calibur there is a new sword for this game i came up with that
was made around the same time both of the soul swords were and its called soul ex which
will be the boss of the game
in 2014 or 2015 the boss will be in the game along with an update of the game of soul edge ll
 
so for the patches for the characters they will play like soul calibur
similar to the game with horizontal attacks, vertical strikes, and kick
also im going to have the guard to be one button like the soul calibur games
so the game wont act like a street fighter game
 
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