- Thread starter
- #261
superdurand
[12] Conqueror
I follow your reasoning, the optimization of this last opus leaves undesired. I would have liked more instinctive, more practical ergonomics to give free rein to your aspirations. My biggest regret, I repeat it, is an obvious lack of costumes, of accessories which would have brought time of richness for the impassioned in creative mode. Yes, I'm frustrated because this sequel was promising...Yes, it can be! And this version of the editor fights you a little bit in that respect: between the less than ideal layout and menu navigation and the really poor optimization creating constant micro-loads, this is really one aspect that needs to be completely reworked for the next editor...I'm not buying in for another generation of CaS if it ever again asks me to wait six seconds to transition back up and down the levels I need to in order to move an object or work on it's surface, with the poorly coded game lagging every other step.....