Top 10 Sophitia Moves

Discussion in 'Sophitia' started by schabit, Aug 21, 2008.

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  1. schabit [09] Warrior

    PSN:
    schabit
    So what's your top 10 moves with Sophie?

    Here's mine:

    1. BB - Should be the base of everyone's game.
    2. AA - Fast nice, tracking safe poke.
    3. 4B+K - Wow this move is amazing. Mid, goes under highs, ROs, crushes Soul Gauge, and safe.
    4. 11A[A] - I long ago dubbed this move the "Matrix."
    5. 1K - Nice quick low.
    6. AK - Not that effective once your opponent learns to duck after the first A, but great to throw out everyonce in a while.
    7. 236:B_B - Best punisher in the game, imo.
    8. 66B+G/B+G/A+G - Throws are too good.
    9. KK - I love to mix up just doing one K and finishing with the other K.
    10. 3A+B - Nice easy juggle filler, hits grounded.

    Damn Sophie has so many good moves. This probably should be a top 15 list. :D
  2. ChaCha [10] Knight

    1. 4B+K
    rest don't matter, all mind games now stem from this move.


    fin.
  3. tribaL [01] Neophyte

    4b+k is amazing, true. it doesn't seem to have tracking, but there are times when it does, and i'm confused as hell.

    i think it has something to do with when the opponent tries to step, but that's just a bad guess.
  4. schabit [09] Warrior

    PSN:
    schabit
    Well, it's been my experience, and correct me if I'm wrong, but it is harder to step any move, not just 4B+K, when you are at negative frames. Which makes sense. So it probably depends on the prior action. If whatever you did or they did left them at negative frames and then they tried to step 4B+K, then you most likely would hit them out of the step.
    • Senior Moderator

    BrewtusBibulus Get your eSports on!

    Ok I suck with her but here is my top 10 in no particular order

    4B+K - awesome tool
    B,B - basics
    A,A - essential
    236236B - YOU WHIFFED!
    22A (right side) - great for closing distance (other side is more of a step killer and positioning move)
    22K - Still awesome
    236B - YOUR UNSAFE!
    8wr B+K - great for wakeup and busting up gauges
    6A,B - Fuck your forced crouch move
    44K/2B,B - STOP ATTACKING AT DISADVANTAGE!
  5. TheSIN [01] Neophyte

    4B+K
    11A,A
    236B
    6B
    3A+B
    A+B
    236236A,A
    4B
    3K
    Throws
  6. TaXi [09] Warrior

    AA
    BB
    2A
    3K
    44K
    66A
    4B+K
    236AA
    236B
    throws
  7. longshot [09] Warrior

    A,A
    B,B
    66B
    236A,A
    236B
    44B
    1K
    A+B
    4B+K
    Throws
  8. Rei_Shao_Khan [09] Warrior

    B,B
    2A
    AA
    4B+K
    22A Right Side
    44K
    9K
    236B
    66A
    3K

    There is no order, and it gets tough when you only have 10 to work with. 66B, 4B, AK, and 4AB all deserved to be on the list also.
  9. schabit [09] Warrior

    PSN:
    schabit
    Yes it seems weird to me that I no longer would put 4B in her top 10. That move used to be the greatest. *sigh*
  10. Shadius [08] Mercenary

    4B+K - Good move is good
    BB - Staple
    AA - Safe and tracks nuff said
    Throws - Staple
    236236AA - Personally i love this
    6B - A good punish move, pushs opponent back a small bit on block if i remember right
    236236B_B - Again good move is good, unreal for punishing
    1K - Nothing like quick lows
    44K - Shame on you with your attacking when you have a disadvantage
    11A(A) - Tricks be fun
  11. Bean [08] Mercenary

    PSN:
    Bean_kth
    Top 3:

    44B
    4B
    BB

    7-10 (no order)

    WS K (underrated by many players)
    B+K
    236/236236B
    11A
    1K
    22A
    66A
    • Senior Moderator

    BrewtusBibulus Get your eSports on!

    Why is everyone listing 1K as a top 10 move? I really dont get it. The move is 20+ frames... doesnt stop step anymore... and doesnt give advantage... so everyone likes the slow low thats only redeeming quality is CH?
  12. schabit [09] Warrior

    PSN:
    schabit
    I think it may be the animation but for some reason it hits often.

    It looks faster than it is I guess.
  13. Bean [08] Mercenary

    PSN:
    Bean_kth
    Because despite the fact that it's negative on hit, Sophie can still force a mixup (unlike most chars) after it hits with 2A, 11A and B+K, to name a few moves.
  14. longshot [09] Warrior

    A+B can also be very good after 1K.

    I like 1K because the animation is reasonably deceptive, people are usually more concerned about not eating Sophie's strong mids than taking the small damage 1K does (though it can add up), and like Bean said, you can turn it into a mixup afterwards. I don't use it very much for CH fishing, because it's not super fast.
    • Premium Supporter

    Suirad [10] Knight

    I wouldn't list 1K as a top ten move myself, but on a forward step you can throw it and hit low from deceptively far away. Plus it catches sidesteps to her right(at range anyway). I think Sophi is lacking in good lows as is and you need something to play mix up with when you're too far for grabs.
  15. LunarAura [09] Warrior

    In no order:
    AA
    BB
    A+B
    AK
    236236B
    WS K (shut up, I like this move)
    11A
    66B
    B+K (in front and behind)
    44B and it's 8WR variants
  16. BryanJanDavis [01] Neophyte

    Basic Stuff(AA, BB, 2K, 2A, Throws)
    11_77A
    66K
    6K
    6AB
    66B
    66A+B
    4A
    236_236236B:4
    236_236236AA

    And other stuff -
    4B
    1K_1[K]
    66A
    3A
  17. TidalLeaf [09] Warrior

    No order (Top 11):

    BB
    11AA/[A]
    44B
    236B
    236236B
    4B
    66B
    A+B
    B+K
    AA
    4B+K

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