Viola General Discussion / Q&A

Discussion in 'Viola' started by Panther, Jan 16, 2012.

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  1. Ryder [06] Combatant

    PSN:
    Ryder052
    Lol there is one. His name is Ring. Just got owned 19-1 xD
  2. LostProvidence [14] Master

    Viola isn't a traditional SC character; it's really hard for her to play matchups as opposed to play around other people trying to play to her weaknesses and run her pressure game.
  3. Uber1337 [10] Knight

    So this may have already been known, but I just realized that the jG animation negates the vacuum effect of violas CE. If you are outside of hit range of her CE, you can rapidly hit G and you won't get pulled in. Seems to be a safer option than trying to step after the CE animation
  4. Synraii [14] Master

    Any questions relating to Viola gameplay will go here. A separate thread does not need to be made for each individual question.
  5. Synraii [14] Master

    Thread has been split from the Q and A thread to prevent questions being lost in discussion.
    jwdinkc likes this.
    • Premium Supporter

    JDub Mmm. Pie.

    I shall go first!

    33B (short hold) launches the opponent high enough to follow with 6AB, B+K BE but I never see anyone do it. Is there a reason?
  6. bushindu [08] Mercenary

    PSN:
    bushindu
    not worth it, you can do better with that lnc.
    • Premium Supporter

    JDub Mmm. Pie.

    Not worth it... As far as meter or damage? Maybe the risk is not worth the reward? I don't understand sorry.

    Here's the string I've been getting off.
    33B - 6AB - B+K BE - 6A+B or 2A+B (whichever damages more) - 2B+K BE - AAB - 66B - 66A+BB
  7. Aragh [08] Mercenary

    PSN:
    Arragh
    the reason no one does this is because it can be easily air controlled of. Every AC but back works
    • Premium Supporter

    JDub Mmm. Pie.

    Darn...well it's still fun to wallop people just as they bounce off the ground from B+K BE. That's why I was wanting to put it into a bigger combo. Thanks for your patience!
  8. bushindu [08] Mercenary

    PSN:
    bushindu
    its just not worth using the BE in a scenario which isnt guranteed,
    out of that if you wanna use BES for flash lol, go 33B, 6A+B charge to get floor stunish, 2B+KBe, 44ABE, 2K, 2B+K BE, AAB etc
  9. bushindu [08] Mercenary

    PSN:
    bushindu
    plus if you wanna use B+K BE
    you can get it off
    Set, 4A+B Second hit B+K BE
    Ch 6AB B+K BE
    6A+B BE timing needs to be tight to get this but usually certified
    get orb set behind B+K BE and use her kickback throw lol, cant think which one it is off top of my head
    • Premium Supporter

    JDub Mmm. Pie.

    ^ This I do often. It's a game changer for me. I follow with 66B - 66A+BB consistently. When I have gauge I try 6A+B - 2B+K BE BnB but I'm not as consistent with the timing of the 6A+B so I don't try it unless I'm ahead.

    In my experience A misses but the B tracks on the send in that combo (AB) so B+K BE can be landed. Not arguing about it's worth though since there is way more expertise here than what I have.
  10. bushindu [08] Mercenary

    PSN:
    bushindu
    Nice, you can also with practice consistently get 6B+K aab etc
    • Senior Moderator

    Ring Lay still now

    PSN:
    Ring_PL
    Is it worth doing 6A+B into 2B+K BE in combos? I feel like it's very easy to mess up the timing and opponent can escape it with ukemi.
  11. bushindu [08] Mercenary

    PSN:
    bushindu
    yeah I mean if you wanna be a bit flash and extend the 3b aab combo, and cant do resets,
    on airborne_ 6A+B very slight charge creates the back slide stun, and 2B+K BE asap is guranteed im sure.
  12. bushindu [08] Mercenary

    PSN:
    bushindu
    just out of curiosity does anyone else here, use
    LNC, aab 2A+B 2B+K BE aab 9K 2B+K BE, B+K CE, run up to him and aab etc
  13. Ikuwayo [04] Fighter

    Yes but you will have to practice it will, the timing on the charge is quite strict. The reward, however, is very high. I don't find extending combos with 2A+B 2B+K BE worthy of my invaluable meter but 6A+B 2B+K BE definitely is. It carries well and the damage is ridiculous. 116+ damage from a 3B, yes please!
    Ring likes this.
    • Premium Supporter

    JDub Mmm. Pie.

    So, is Viola going to get nerfed? Just to keep us on our toes they should keep her on a 28 day cycle of alternating buffs and nerfs.
    Wandrian likes this.
  14. bushindu [08] Mercenary

    PSN:
    bushindu
    yh but you have a choice of 2A+B or 6A+B, however today I did something odd, where after AAB on airborne, 9B caught opponent and created a floor stun
    Synraii likes this.

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