What CE is the best(Gameplay wise)

Discussion in 'Soulcalibur Tactics' started by Paranormal_Oreo, Feb 2, 2012.

Loading...
  1. So which CE do you think is best? I'm talking about if it ROs, W!s, does good damage, safe on block, atleast a little quick, can combo into, can combo from, and might TC or TJ. I dont really know which ones best but I know there is one.
  2. Eji1700 [09] Warrior

    XBL:
    Eji1700
    Really damn good CE's-
    Ely
    Natsu
    Cervy
    Algol
    Nightmare
    Sieg.

    All of those get mentions for being both great in and out of combo's, or for just having stupid good damage for what they do.
  3. Soul [11] Champion

    Nightmare: does a lot of damage if it's guard impacted.
    Cervantes: works perfect with combos.
    Yoshimitsu: I think it's the only CE that hits low.
    Ivy: It's a grab,hard to avoid sometimes.
  4. Eji1700 [09] Warrior

    XBL:
    Eji1700
    Cervy's is there because although it's a high it can punish crazy well and is fast enough for him to combo off itself or a guard break. If it wasn't high it'd be broken.
    Ely's is there because you know all that bullshit natsu does right now? Now add the damage of ely's CE at the end. It's multi hit so it doesn't scale nearly as badly as natsu's natural one.
  5. TheMightyMrPlow [04] Fighter

    What does Viola's even do? It just hits them seven times and does 0 damage...
  6. Frozen [07] Duelist

    My TOP 3 BEST:
    Z.W.E.I
    Raphael
    Omega Pyrrha
    All are the best in my opinion :3
  7. Fallacy [02] Apprentice

    XBL:
    FallacySRK
    It sets you up for an unblockable a mixup or a backthrow. So far it seems pretty bad and not worth the meter.
  8. D_Matt_Ma [09] Warrior

    I'm surprised anyone would consider the Ely CE bad. That still has my vote for best in the game.
  9. TheMightyMrPlow [04] Fighter

    Tira's is very good IMHO. Very easy to connect, extremely easy Ring Out, good damage in Gloomy.
  10. Fuzzieviking [12] Conqueror

    My top CEs are

    Xiba
    Nightmare
    OPyrrha
    Ely
    Natsu
    and Cervy

    contrary to paranormal's reasoning, Cervy's is almost instant and has unlimited range making it an excellent punisher, and can also be used mid combo. Ely's also has unlimited range, can hit backwards, while the opponent is laying on the floor, and I think some one would have to be insane to try and just guard anybody's CE.

    Xiba and Nightmare for aGIing everything, xiba's more so than nightmares because the GI is instant and can be used in combos.

    Opyrrha on damage alone.

    Natsu's has everything but an Agi. Her CE is sexy as hell.
    Xeph likes this.
  11. VWBF [09] Warrior

    I prefer ones based on reaction. I was originally gonna say Raphaels on the premises of invincibility so in usage it caould work like an SRK Super. but I retact that now after being slapped out of it so many times. How ever while the range is limited upon activation where a move has been activated I can say it has a 85 percent success rate. Very useful for this early in the game.

    but as for now.

    Nightmare/Xiba the Gi brothers
    Elysium for omnidirectional guaranteed hit when airborne can help seal the RO.
    Py and Omega py.
    DJ
    Cerv

    Because as previously stated it can be used in combo and can be combo'd into itself for that extra edge in damage output.
    ( Although compared to most damage I say he needs to throw out two of them to get that damage like the others)
  12. PSN-iiDRiiS [10] Knight

    Alpha Pat's, impossible to dodge xD
    • Senior Moderator

    Ring Lay still now

    PSN:
    Ring_PL
    A.Pat - i8, punishes most moves in the game, can combo even from 2A
    Nightmare - auto GI,can deal almost 200 damage, adv on block

    Throw CE's (Asta/Ivy) are the worst in the game I think, unless someone can prove otherwise.
  13. MystSilver [05] Battler

    A. Pat because EIGHT FRAMES
    Elysium because big damage and OTGs.

    I'm actually having a lot of success with Astaroth's after a GB, and since you can keep the combo going after it I've been saving meter to use it frequently. Not sure if it's legit or if the people I'm playing with aren't ducking in time though, haven't actually tested it.
  14. kj_ichigo334 [01] Neophyte

    nightmare,xiba,a pat
  15. Lucky_Strike [01] Neophyte

    I'm really surprised only a few people have mentioned yoshimitsu's CE. 120 damage raw, fast/instant startup, hits low, easily combos, safe on block, ducks highs. Easily one of the best.

    That considered, the top three are probably Yoshi, Elysium, and Nightmare, respectively.
  16. reader [02] Apprentice

    No.1 Nightmare, does load of damage if it GI, does more if it doesn't, and you are most likely dead if you get CH by it(highly unlikely though).

    After that, Xiba and Yoshi. I don't think aPat's good, sure it's easy to land, but the damage is so low.
  17. Top 5 I think:
    aPat's
    Viola's
    Elysium's
    Pyrrha Omega's and Ezio's
    Nightmare's
    Goofy likes this.
  18. ChaosK [13] Hero

    PSN:
    ChaosK
    Ely
    Hilde
    Alpha

    Ely is selfexplanatory. The best Non-mimic CE, and i am surprised no one else mentioned it before, is imo Hilde. Enormous range, enormous damage, TC and BS tracking.
    Alpha because god-punisher. Just very useful and easy to apply.
  19. Dinosaur [04] Fighter

    I think Mitsurugi's bears mention on utility alone. You can tack it on to pretty much half his moveset, it combos into itself, RO, W!, and scoops enemies off the ground. There are a lot of moves in the game that hit grounded, and a lot that RO/W!. There are not a lot of moves that can RO/W! FROM the ground. It also catches all rolls on wakeup; so you can knock people down near the ring edge, and when they roll to avoid RO...

    It might not be the very best in the game (I mean, come on. 8 frames. 8.) But it's easily top three material. See Cervantes/aPat. Damage isn't everything (not that 60 + clean hit is nothing).

    I think Nightmare's is worse than most just because of how punishable it is. It's a bigger risk than anyone else takes, for basically the same reward (you aren't hitting anyone with the non-GI version, sorry) plus, I'm pretty sure he's the only one that can't combo into his CE at all whatsoever since he just stands there like an idiot for a thousand or so frames (maybe Damp? lol). Xiba's is much better.

    I'm with Ring on how bad the throws are, especially considering the characters that got them. People are already watching for throws against Ivy and Astaroth anyway, and the fact that you can randomly TC under them half the time doesn't help. If you land them they're good, but... so is every garbage unblockable in the game.

    Viola's is just sad. You can tell what the developer was trying to do, but I just don't think it's worth it. It should do 40 or so damage and still trap them. Or something.

    Tira's just randomly drops at tip range, doesn't it? I don't play against a lot of Tiras in the post patch world (everybody 'round here that played her even a little bit seems to have dropped her...) but I swear I heard somebody complain about it.

    Best CEs in my opinion (in no real order)-

    Cervantes
    aPat
    Mitsu
    Ely
    Xiba

Share This Page