Viola: All of them Algol: All of them Cervantes: iGDR x3 44A+B, 8B+K x2, iGDR 3B, iGDR, b2 Nightmare: (Anything that goes into Grim Stride), GS B, GS B, GS K BE xN 44, NSS A+B, 2A+B WR B, 2A+B 6, NSS K, 2A+B Raphael: BBB xN All Prep combos Maxi: All of them Yoshimitsu: All of them
Welp, ah don't know all them fancy numbers an' letter codes, so ah'm gunna call the combos by their names. ._. Raphael, Triple Botta in Tempo can't be beat. Pyrrha's Cutlass Europa has saved my arse quite a lot.
Hm~ Ivy: 66BE w! 214A w! CE :D It looks damn cool~ also I made another version of that 66BE w! 214A w! 2A+B 1bBE(repeated twice) 36bBE ( I think thats the input) Highly impractical but hey not bad~
I know, I know, better damage, but I have yet to completely master instant While Rising. Working on it though. :D
My new favorite combo with Nightman. GS B, GS B, GS K BE, GS K BE, GS K BE, GS K BE, GS B, "Your opponent has left the match" Techable to either side. 80% chance of Rage Quit if used in the final round.
Viola: vs Opp backturned: A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, A+G, B+G, 8A+B. >_>
Zwei A+G 4b(BE) W! 3B highW! 214b (This then resets combo counter) Then with EXACT perfect timing you can get a back grab guaranteed on characters that cant break back grabs.