PANDA
[13] Hero
someone confirm this combo I found:
1K, 11B, 6K2
also 1K > 4A,B ?
1K, 11B, 6K2
also 1K > 4A,B ?
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I messed with this one this morning:
7K, A, A, AA, 6B > A+B+K
Usually does between 95-100 damage using 1/2 a meter for the EX move
Of course, I have no clue how to play this game and am trusting that juggle combos are actually viable.
I messed with this one this morning:
7K, A, A, AA, 6B > A+B+K
Usually does between 95-100 damage using 1/2 a meter for the EX move
Of course, I have no clue how to play this game and am trusting that juggle combos are actually viable.
Panda - the first one for me gets blocked on the third hit ( might just be me ) however the second one works, hits for 55-60someone confirm this combo I found:
1K, 11B, 6K2
also 1K > 4A,B ?
you can also end the string with 3B and it acts as if you hit a counter or Ezio's CE but it does maybe a 3rd of the damage.havent verified if shakable or not
11A 1BBB (and then end with either) 44B or 2A+B
you can also end the string with 3B and it acts as if you hit a counter or Ezio's CE but it does maybe a 3rd of the damage.
So, I took a small break from Yoshi to mess with the new characters aaaaand here we go....
11A, 1BBB,
6K2 - 70 dmg
3B - 78 dmg
BB BE - 84 dmg
CE - 97 dmg
WS A, AA
CH WS A,
6B BE - 76 dmg
CE - 95 dmg
1K,
66K - ??? dmg (forward facing RO)
44B - 53 dmg
6B BE - 86 dmg
A+B,
6K2 - 61 dmg
44B - 76 dmg
CE - 115
44K,
6K2 - 51 dmg
44B - 60 dmg
CH 44K,
1BBB, 3B - 79 dmg
1BBB, CE - 105
66A+B, BE - 117 dmg
Wall Combo
CH 44K_22K, 4K, BE - 105 dmg
Unfortunately the recovery after 6K2 on a grounded opponent is quite long and doesn't guarantee anything after. Which is not to say it's not useful, but so far I haven't found any reason to use 6K2 over 3B.
Dest: No problem. I understand the needs of a mod. In fact, I should probably get my combo page in order...