Soul Calibur VI: General discussion

Seems to be 149 weapons
21 (somethings)
The 21 somethings is probably characters with extra weapons. At 7 weapons per character, 21 * 7 = 147 + 2 = 149. The 2 could be for characters who don't have extra weapons, for a total of 23 characters. The ones without extra weapons are probably Azwel and Geralt. This adds credence that the two slots on the inside are not DLC characters. Hwang and Lizardman faith added.
 
Huh I posted this in the wrong section lol. Anyway now that it is where it belongs;

This should be important. The official website was updated with the trailer and info below. ( <-- link to below info. note: below info is google translated)

"Tokyo Game Show 2018" Exhibition information released! 【SOULCALIBUR VI】 Is your soul burning? What? Special stage】
SOULCALIBUR series celebrating the 20th anniversary of the series! We deliver the appeal of this work "SOULCALIBUR VI" with serious fighting with brilliant swordsmanship and intuitive operation with Mr. Chikatsu Akasaki of Song Mina and Takahiro Sakurai who plays the first games of the series I will!

Date and time: September 22, 2018 (Sat) 12: 10 -
Place: Makuhari Messe 6 Hall (BANDAI NAMCO Entertainment Booth)

Speakers
  • Masahiro Okubo Producer (NAMCO BANDAI Entertainment)
  • Osaka Battle Director (BANDAI NAMCO STUDIO)
  • Dekopon Battle Planner (BANDAI NAMCO STUDIO)
  • Mr. Akasaki Chikatsu (role as Song Mina)
  • Takahiro Sakurai (role of glow)

Equipment used: PS4 (latest version ROM)

Available characters (All published characters ※ Paid DLC 1 bullet "Thira" is excluded)
  • A sword
  • Sofitia
  • Glow
  • nightmare
  • Champa
  • Kiriku
  • Ivey
  • Zasarameru
  • Gerard
  • Siegfried
  • Taki
  • Yoshimitsu
  • Maxi
  • Tarim
  • Volt
  • Astaros
  • Song Mina
  • Aswell
 
In character creation preview we see both Cervantes and Raphael blurred out however there are at least two (unlikely but possibly) more rows for characters by scrolling down (probably the missing cast and a row for the DLC characters)

It's most likely only one extra row there, which would make up the 20 base characters we know are in the game (excluding Tira). Also the characters seem to be arranged mostly in order of game appearance, the only one breaking it is Maxi. I don't believe there will be any other characters and this kind of adds more evidence to that, so i hope people dont get their hopes up based on this screen.
 
It's most likely only one extra row there, which would make up the 20 base characters we know are in the game (excluding Tira). Also the characters seem to be arranged mostly in order of game appearance, the only one breaking it is Maxi. I don't believe there will be any other characters and this kind of adds more evidence to that, so i hope people dont get their hopes up based on this screen.
No I am pretty positive it is two rows but I think one of them is for DLC characters.
 
Alright, I woke up to something good!

Wish I could understand what he was saying, but it looks promising!
 
Well, that's possible too. Though i would think slots for dlc would be patched in as they release.
Tira is Day 1 DLC so it wouldn't be too against it to have a row for DLC in already.

There is also the possibility of Inferno being an unlockable character although the most I could see them doing for him creation wise is maybe changing the color of his fire?
 
There definitely needs to be at least 2 more rows at launch, since Geralt's style is CaS-able and Tira will be 21. We need to wait and and see though if the last row will be Tira and blank spots open for DLC, or if it's Tira and 2-3 other characters and they'll just add in a third row later when the next character releases.
 
There is also the possibility of Inferno being an unlockable character although the most I could see them doing for him creation wise is maybe changing the color of his fire?
It's a list of fighting styles I think, not just characters, and as it's highly possible that Inferno would be a mimic - it's just a creation of mimic character.
 
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I noticed Sophitia is praying to Hephaestus, who's portrayed as a vague figure of shadowy fire.

There may be multiple voice options for most races since they leave it as an option for those shown, though it's possible it's just one for a specific race with a slider. There are also seem to be horn and tail options, though none are selected for the races shown. (even lizardman) There doesn't appear to be any face options for radically different races, however.

--Forgon
 
Some observations on the Modes Trailer.

Here is a list of emphasised English words in order of appearance:

Battle:
Arcade
Versus
Training

Character

Story [Soul Chronicle]

Mission [Libra of Souls]

Creation

Network:
Ranked Match
Casual Match
Rankings
Replay

Museum

Battle, Story [Soul Chronicle], Mission [Libra of Souls], Creation, Network and Museum are obviously modes, Character section is just some selected roster highlights.
6 modes being unveiled still leaves us with some mystery when looking at the main menu of the game:
modes.jpg

As you can see, there are 8 things on the menu, one obvious addition not present in the trailer is Options, the other one is currently unknown.

We also got no confirmation on Team Battle, Survival and Time Attack. Those can all still be present as Mode Modifications inside Versus and Arcade (notice "Battle Mode: Standard" line in the picture below):
menu.jpg

Still at this point a clear confirmation would have been better from more speculations.

On other notes, it is now clear all Soul Chronicle VN-like interactions are indeed voiced, it also looks like Libra of Souls branching dialogues interactions are not (which was expected of the protagonist who can have multiple voices to choose from, also it appears Zasalamel's lines are not voiced as well unless for some reason they were muted for the trailer, which is unlikely).
 
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