yeah .. but that makes for a pretty repetitive / boring combo in my opinion ... ;P ... I don't know if it works on this stage? ... I don't know what's up with the damage reset on the 1st combo either. I'm pretty sure they can't escape that
I just put the ce in there for kicks on the last part hah. can prolly do 8a+b,b, 2a,be, jf t for more dmg ender [other than agB loops]
on the 2nd combo, they'll die before you ever get to the super anyway since life is at 240. even so, you can just end the combo [for 100%] with a jf twister after the last 2a,be instead of 2362ba,super.
match-viable? hell no... not the full combo anyway haha.