Normal Hit Combo
AA (25)
4A~MST BB (36, close/mid hit only)
66AA (26)
1AB 1BB (75)
1AB b6 (55, good oki)
1AB CE (90)
WS AA (40)
236A:A (28)
BB (30)
6BB~MST BB (40, close hit only)
9B 2B (41)
1BB (45)
1B A+B (2nd hit only)~RLC A:A RLC K (89, 91 w RLC B)
3B 236B (48)
3B tip range b6 (40)
3B...
After testing it again against the wall i found out that you are right. Most moves punishable with 6A+B leave opponent farther away and 3B seem to be i19 at that ranges. Good example of that are Mitsurugi very own 6A+B on block. There are LOTS of moves that I could punish with 6A+B and not 3B...
Thank you Tsubasa. I wasnt able to play very well bc of so much new stuff overflowing. And past experience also made me stagger a lot, like i saw a familiar move but it had a followup in SC6 or stance transition that punished me. I think Mitsu is pretty good rn.
Unfortunately, Russia wasn't as lucky to get copies or multiple events for SC6 as the rest of the world was. We had 1 event that I missed so this weekend was my first time with the game and Mitsurugi. I'm sure there are more knowledgeable players for Mitsu outhere, but a lot of people asked me...