Recent content by c_nul

  1. c_nul

    noodalls investigates JG (and some GI)

    noodalls you assume the extra tap always occur before you get hit but i think what ShenYu is saying is they do the extra tap at the end of the 6f window. Like that they stay safe and they try a just guard anyway See that like the absolute guard in street fighter where you can let your guard...
  2. c_nul

    Patroklos' 10 best moves

    In the japanese guide they list 10 moves. It's start with 5 "main" moves Launcher : 3B Anti step : 236 AB Vertical attack : 6BBB 8 way run technique : 66 or 33 or 99 K Low technique : 1K After that the guide list 5 others "ok" moves 236 B A+B 66B WS KA (not sure) 66 B+G
  3. c_nul

    Just Guard

    About the cooldown thing (29 frames before you try again a just guard), i suppose it's if you try but dont get a just guard. If you happen to get a just guard, there is no cooldown. The reason why i said that is i notice in training mode it's impossible to make the cpu just guard only the...
  4. c_nul

    noodalls investigates JG (and some GI)

    If i understand the best we can do is list all the blockstun create by moves or/and list every recovery of moves I started with Mitsurugi but i have some trouble. How can i know exactly when a character has fully recovered of a blockstun state and how i can notice the character has finish his...
  5. c_nul

    noodalls investigates JG (and some GI)

    I have an HDPVR too if you need help noodals ^^ but i don't think i can reproduce just guard situations
  6. c_nul

    noodalls investigates JG (and some GI)

    I agree with CheeseOftheDay. Hayate from the future press guide also said to us that it's better to just guard a move which has a long recovery In my opinion Just Guard act like focus attack in Street fighter 4 so i don't understand this universal -5. If it's true just guard has no interest...
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