6A+B is 0 on block after the patch, and generally being 0 on block in someone's face with hilde isn't great. A+B is totally punishable, I have eaten a ton of shit from it by many characters. Her canned moves get even worse when people start Auto GI-ing and stepping, not just a throw attempt...
Yeah, but throws in SC help a weak low game at least. 30 ish damage taking into account breaks and damage isn't all that bad. So C1/2 A is the way to go? I figured as much.
So what is your go to mid if you know you can force a real mixup situation? 88B? Everyone I play with can reaction Block, if not JD that =(. I guess C2A? Though I have a bit of trouble keeping up the charge to the right level. A+B is punishable IIRC, I guess 3B is as well, though you can...
It is most likely accessing a prep stance move he might have had in a way they hadn't thought of when they disabled it. Maybe out of 8way run, maybe out of a move canceled by guard.
May be too late for this but I figured I would give it a shot.
Hilde has, a bunch of problems. What I see as most noticable, no question is C3A. 2 canned hits ruin the move. JG and GI means guarenteed punishment on her longest charge. This means you have to constantly drop your charge 3 and...