Recent content by FluffyQuack

  1. FluffyQuack

    Soul Calibur VI: General discussion

    I didn't include those in the "original" folder with my uploads?
  2. FluffyQuack

    Soul Calibur VI: General discussion

    It's now been 30 days since the dev team uploaded a QA build to the game's Steam app entry. Should I start arranging a funeral for our hopes and dreams of a season 3?
  3. FluffyQuack

    Soul Calibur VI: General discussion

    Here we go! A huge collection of all the artwork in SC6 (dialogue portraits, story backgrounds, character select artwork, and museum artwork): https://mega.nz/file/BFcSkZiL#NF7hMmhwEQa5MY-YHh6foqpTz9qGNsVPNM-cOlC4-xg
  4. FluffyQuack

    Soul Calibur VI: General discussion

    I'll try to do that tomorrow. I'll probably just upload one big archive.
  5. FluffyQuack

    Soul Calibur VI: General discussion

    I made a video podcast about the Hwang DLC and announcement: I also did a little bit of quick datamining and I couldn't find anything. And if anyone's curious, the weird Star, Stone, Yell, etc codenames are still there with no changes. My theory is still that those were red herrings added in...
  6. FluffyQuack

    Soul Calibur VI: General discussion

    I can do that once Hwang is out. Someone can poke me when the patch is out so I'm reminded to upload all of the assets. hides
  7. FluffyQuack

    Soul Calibur VI: General discussion

    The plot thickens. They updated the article again! https://en.bandainamcoent.eu/soulcalibur/news/hwang-will-be-back-soulcalibur-vi-december-2 ... Kappa
  8. FluffyQuack

    Soul Calibur VI: General discussion

    Is that Algol!?
  9. FluffyQuack

    Soul Calibur VI: General discussion

    1: I have a really hard time believing they switched what character it is late in development (that's especially crazy considering the pandemic), so there's kinda no way it could be anyone but Hwang. 2: I have no idea what I'm looking at with this silhouette. I feel like none of the shapes...
  10. FluffyQuack

    Soul Calibur VI: General discussion

    I feel this is a sign that Namco should do teases like this more often. We all know who the character is, but a bunch of people are still saying it could be Algol.
  11. FluffyQuack

    Soul Calibur VI: General discussion

    That's a good find. 0x0A as Arthur makes sense. I'm too lazy to double-check this by looking at game's memory, but based on one list I think the boss variants of characters in Legendary Souls and Devil Jin are immediately after Kilik. So it could be something like this: 0x3D = Kilik (SC5) 0x3E...
  12. FluffyQuack

    Soul Calibur VI: General discussion

    I know they've used the same list of IDs since SC1, but I've never bothered to figure what the IDs are in Soul Edge. I'm too lazy to look through Soul Edge's memory, but I found a list online related to how weapons are saved for each character in the savegame, and the order for the characters...
  13. FluffyQuack

    Soul Calibur VI: General discussion

    I saw people babble about the SC character ID list I made a few years ago. Here's the most up-to-date version: Combined for entire series: 0x01 = Mitsurugi 0x02 = Seong Mi-na 0x03 = Taki 0x04 = Maxi 0x05 = Voldo 0x06 = Sophitia 0x07 = Siegfried 0x08 = Rock 0x09 = Hwang 0x0B = Ivy 0x0C = Kilik...
  14. FluffyQuack

    Soul Calibur VI: General discussion

    That looks too high-poly to be an in-game model to me. That said, I'm willing to bet the in-game model is still much more detailed than anything in SC. Poor SC is always treated like the red-headed stepchild compared to Tekken.
  15. FluffyQuack

    Soul Calibur VI: General discussion

    I was initially weirded out by all of the magical stuff Cassandra does as I played her a lot in 3 and 4, but I've gotten more used to it and I do think it's in-character the way she uses her powers. First of all, if I recall, she gains the power by stealing Sophitia's weapons, right? But more...
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