Yes, I've recently started a punish series for the ENTIRE CAST! My biggest video series to date but I plan on sticking through it and bringing you guys quality Taki content. It's on my page if you are interested: youtube.com/thashogun12
Doomfist would be the perfect fit for this game with his gauntlet being his main weapon!
For those of you who don't know who he is, Doomfist is the melee type fighter in the popular hero shooter that is overwatch.
His design was drawn from the idea of putting a hero based off a fighting...
A+B doesnt become unblockable, eat all none GB 50/50 mix ups, is less than i30, can still get whiff punished, easily interuptable, doesnt parry CE, doesnt give Soul Charge for pressing it, set up for multiple strings, or character advantaged based.
But you know what RE can also do? Interupt...
It took my kids ages 12 and 10 only twenty minutes to realize RE is a broken mechanic.
The fact that people still havent realized that RE favors the player who uses it substantially due to it's catch all is beyond me.
The fact that people still dont realize it's brokeness because they side...
Yes you can meet with friends in the lobby, but they took voice chat away so in order to speak to them you have to party chat. Welcome to the forums and hope this helps.
It didnt clash despite what the animation shows. You cant clash with unblockables. The player was well within range to get hit by the unblockable.
Unblockables have priority over everything in the game. At best you can trade or interupt it before it's finished but once it's out it's out...
I would love to see Doomfist from Overwatch be added to the game. I think he woukd fit this game perfectly seeing as his original idea is based off fighters, he has a weapon, and it would add a new type of field to the expanding field that is FG cameos.
Ill say this again since people are missing the point...
Actually you know what im not it's beating a dead horse by this point.
I know how to deal with it, doesnt mean it doesnt need a nerf for it's catch all mechanic.