Recent content by The Turbanator

  1. The Turbanator

    Soul Calibur VI: General discussion

    So 2B is the only brand new thing in this Season Pass... The rest of the content is semi-clone characters and copy-paste CAS pieces from SCV... Yup, definitely worth the $20-ish I spent on it over the base game. That's the first and last time I buy a fighting game SP before the game is out.
  2. The Turbanator

    Soul Calibur VI: General discussion

    Idk, might be something about the way the hair frames her face and shading not working because her bangs are complex.
  3. The Turbanator

    Soul Calibur VI: General discussion

    Ambient occlusion is a shading technique that acts directly on the model and is independent of any light source. Making it look decent is pretty intensive but nowhere near as draining as actual shadows. SFIV was notorious for almost overusing it.
  4. The Turbanator

    Soul Calibur VI: General discussion

    There's no way to turn off open mic, so hearing stuff is still a thing.
  5. The Turbanator

    Soul Calibur VI: General discussion

    Cervantes and Taki have done way more than Groh, Azwel, or Maxi ever have.
  6. The Turbanator

    Soul Calibur VI: General discussion

    If they're really just spamming, beating the same move over and over should be easy. Not being able to beat spamming really shows who the better player is.
  7. The Turbanator

    Soul Calibur VI: General discussion

    You know who makes the most sense for that slot? The only unlockable character, which happens to not be playable online and would keep the css balanced when removed.
  8. The Turbanator

    Soul Calibur VI: General discussion

    If you think somebody's going in the middle slot after Inferno didn't then you're kidding yourself.
  9. The Turbanator

    Soul Calibur VI: General discussion

    You're right, they should never ever remove anything from any game. Every game should just be the same thing with more. Why did they remove weapon breaking from Soul Edge? Fucking lazy greedy Namco.
  10. The Turbanator

    Soul Calibur VI: General discussion

    Kayane stated in an interview that she was told Bamco sealed the deal with SE at EVO Japan. It's on EHubs for the actual sauce.
  11. The Turbanator

    Soul Calibur VI: General discussion

    2B licensing was finished up in January of this year, and she's likely been in active development since shortly after then.
  12. The Turbanator

    Soul Calibur VI: General discussion

    Yeah, I'm comparing two lower-budget sequels that seemingly underperformed and are relying on DLC to recoup costs. You also are ignoring that SC has always at least tried to look like they care about story, while SFV was SF's first go at it. Ofc they aren't 1:1 in terms of budget, but...
  13. The Turbanator

    Soul Calibur VI: General discussion

    They can't even afford to give DLC characters new stories? SFV still has big name VAs like Kyle Hebert and Laura Bailey come back to voice literally a line or two for new DLC character stories.
  14. The Turbanator

    Soul Calibur VI: General discussion

    RDR2 is the second fasting selling piece of media in history. SCVI's numbers will never be even close to comparable, and any sources or number that claim so must be questioned.
  15. The Turbanator

    Soul Calibur VI: General discussion

    I mean Ivy's weapon is based off of the IRL Urumi sword, which works... somewhat similarly I guess?
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