Kirio4
[09] Warrior
Raph vs Raph! XDD
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Raph vs Raph! XDD
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youtubes!
Btw, did they slow down the game?? Raph's speed looks to be the same as in SC4 again. Not that it matters.
Sounds like it might be air-influencable though.If 33KB (BE) can allow another 33KB, that would also cause great damage if you don't have enough meter for a CE.
A long-range FrC move would be nice for countering some turtle-styles, especially if Raph's SG damage from SCIV carries over as Guard Meter damage. FrC is also nice for cutting punish options down to 2A and 1K against a lot of characters.And is it just me, or is his 236B better on block than before?? The opponent is forced to bend back onto the knees upon impact.
Also, will 22A on CH guarantee anything??
Sounds like it might be air-influencable though.
A long-range FrC move would be nice for countering some turtle-styles, especially if Raph's SG damage from SCIV carries over as Guard Meter damage. FrC is also nice for cutting punish options down to 2A and 1K against a lot of characters.