Ivy SCIV->SCV Changes

Status
Not open for further replies.
No way should Ivy EVER be anything besides high tier... that's why she is so difficult to learn, because she is soooooo good. If they take that away, make her more user friendly, and less of a threat, I might only kind of main her (no way can I give up on her completely).
 
In general, I think Ivy's fine. Tier wise she'll probably be fine too. She's definitely harder to play than she was in SC4, but she still feels viable.



Hey Link, Daishi said that Ivy would be easier to play. Can you sum up why you think she'll be harder? I didn't play much SC4 (I played SC1-3 mostly)
 
She actually seems very boring now. I've (temporarily) written her off as my planned main because she seems so blah to play. She seems to have very little combo opportunities now. The only change of hers that strikes interest with me is her 9A+B BE.. :|
 
Hey Link, Daishi said that Ivy would be easier to play. Can you sum up why you think she'll be harder? I didn't play much SC4 (I played SC1-3 mostly)

Ring summed it up. I probably should have said "harder to win with" instead. If you haven't played SC4, that's probably for the better. Most of the hate for the new Ivy is because her moves aren't segregated into four stances anymore.
 
Its somewhat of what Link said about the removal of her stances, but i think the bigger issue is the removal of alot her moves that she had in those stances along with the property changes to the moves she still has. The combo of these things made her weaker and also kinda of boring (at least from the outsided looking in).
 
Honestly I think they did a good job removing a lot of superfluous and useless moves that were introduced in SCIV, because in essence between the three stances they transformed her into three characters shoved into one. They took away a few of my favorites, but heck, can't be happy with EVERY change.

I know that a lot of you liked the stance-dancing, and sometimes I did too. But like Link said, she was a "segregated" character, and that I did not like. I did not like that I had to go through coil from sword if I wanted to access whip moves. That didn't feel very much like Ivy to me. I see her as someone fighting with a sword that all of sudden transforms into anything she wants or needs it to. You think if Ivy was a real person in a real battle that she would think to herself "shit, I want to do a long range attack but I have to wait a moment for my sword to transfer through a coiled mode?" ... No... lol.

I don't like that they lowered her damage, but Ivy is a fan favorite. I trust that the devs have balanced her accordingly, and that we are all just surprised since we were expecting new stances (like "claw" stance, or something). I don't think she is boring at all, I think she looks much more compact and well-thought out. I wish they had added some different stance options, like the way she was in SCII, but that's not the case. SCIV Ivy sometimes felt like a mess to me, like the devs had to invent useless moves just to fill slots in her different stances.

I'm feeling positive and hopeful that we can have a lot of fun with her and make her a force to be reckoned with still. Hopefully I'm not wrong ;)
 
This is a "I saw it a mile away" change really -- since when did Ivy not change drastically per iteration?

Long time Ivy mains are masochists that way. Learn a new character. Every. Single. F***ing. Time.
 
Ring summed it up. I probably should have said "harder to win with" instead. If you haven't played SC4, that's probably for the better. Most of the hate for the new Ivy is because her moves aren't segregated into four stances anymore.
so how does she compare to SC2 ivy? Back then you didn't use her stances as much (well, I liked them, but they weren't amazing) except for switching between SW and WP (mainly for CS). But overall she wasn't as stance based as in 3 and 4. Is it similar this time around? I was looking forward to playing her (along w/ Nasty Asty). But the consensus around here is that she's garbage. Obviously its early, but from what you guys (who've played it) can tell is that legit? Or is she just different (but not garbage).
 
It's too early to say anything "legit".

I'm not going to lie - my first impression was that Ivy has become one of the worst characters in the game because almost all her best SC4 tools have been nerfed in some way or completely removed. Also, her damage output is much lower on normal hit.

But she can't be played like in SC4 anymore and there are tons of things we don't know yet about her. It's gonna take a while before we figure her out. The only thing that really worries me at this point is her damage.
 
yeah i believe its the unknown factor that is clouding alot of peoples judgement at the moment. anyways ima play SCV today so i'll try to test a few things, i hope i get to meet afew of you guys too in SF today.
 
so how does she compare to SC2 ivy? Back then you didn't use her stances as much (well, I liked them, but they weren't amazing) except for switching between SW and WP (mainly for CS). But overall she wasn't as stance based as in 3 and 4. Is it similar this time around? I was looking forward to playing her (along w/ Nasty Asty). But the consensus around here is that she's garbage. Obviously its early, but from what you guys (who've played it) can tell is that legit? Or is she just different (but not garbage).

As far as not being stance based, yeah, she's more like SC2. Her move properties are pretty different from SC2 Ivy, though.

Ivy's not bad. She went back to what she was before: a versatile character who has all the tools to win but nothing exceptionally good to fall back on. I'm not sure whether that's a function of the character design or SC5's system design, but that's what it feels like right now. She still breaks guard pretty well, she gets about 1/4 life meterless off whiff punishing, she has more advantage off her basic attacks, a couple of good BE attacks, and her CH fishing game is still good even with losing CH WP 3A. I'm not quite sold on her command throw being useful yet, but everything else looks pretty good.
 
It's so sad to see they got rid of her Serpent's Embrace stance among other things. Every video I see I keep thinking she's going to do it knowing she won't.

One thing that I saw and really like is her brave edge where the whip turns into a bow. Still most of things are a wait and see type of thing.

I will try out Ivy no matter what.
 
Well without CH stun on 3A and if its not safe on block and at least 0 on hit won't it be kind of useless? Ifigure if it at least meats those standards it might be a decent way to stopstep and the go for a quick mix up. Also if it stunned wouldn't the CE wiff since they are still hit stun? Imo the stun woould just be a good way to get some unmeterd damage with a combo to her 9a+b series or set up a mix up after comboing it to 6[ A ].
 
SC3's WP 3A wasn't useless and it was as you describe (no stun in the US version, -4ish on NH/CH, -15 on block). Having a stun is obviously better than not having a stun, but it's still a far ranged mid step killer. I imagine half the cast will still be unable to punish it at range, and if they get hit and try running up to press their advantage, you have all your quick SW pokes at your disposal.
 
Status
Not open for further replies.
Back