An Experiment: Stuff you want to see in SC6 that IS NOT from Past Games/Guest Chars/Unrealistic

*Bump*

Training mode upgrades:
-Replay replacement -- Play back replay but you can edit yourself by inputting *what if I done something else INSTEAD of what I DID; kinda like if I were to go back in time (of the replay) what could I have done differently?*
- Option to turn off Clean Hit during training mode
- Have 2P training dummy's Critical Gauge fully controllable *retarded that you can't do that in SCV*

-Programming Presentation:
Have special camera viewpoint shots of stage location during the final 'You Win_You Lose" for ring out victories_losses.

-AND HAVE BUTTON CHECKING IN THE CHARACTER SELECT SCREEN.

Addendum -- Bring back wall jumps, but NOT wall attacks.
 
-AND HAVE BUTTON CHECKING IN THE CHARACTER SELECT SCREEN.

An addition to this, allow us to save and name a good number of different layouts that we can pick from at the Character Select screen.

So, instead of re-mapping and checking them every single time, I could just select one I named "Voldo" and know I have my preferred layout for him - But I could instantly switch to one I'd use for Leixia.
 
I guess I'm saying that the series can stretch things out in case they present SC7 and a SC8. Like if they were to bring back WHILE JUMPING attacks in an SC7 (like they had at SCII). And maybe bring back wall attacks AND wall jumps in a SC8. I'd say the developers can test the waters to see how players would like separate different attributes from separate past games then collectively put them together for SC8. Mr. Hisaharu Tago DID say he would like to take the series all the way to 8. It'll of course depend on our community support AND future sales of future games.
 
I´ld like a few things in there:
I´ld like to see my own connectivity in Online-Matches.
I´ld like to use the colour "red" instead of purple or pink, whenever i want in Creation-Mode
-Changing the size of equipment and ability to create own Weapons (modifiy)
-I want to be able to make realy large characters and realy tiny as well, as in Dragon´s Dogma for example.
-Screenshot ability with uploading-option to social networks like facebook and twitter (ingame)
-Would like to change clothes´size (like t-shirt or longsleeve for example)
-Changeable Haircuts ( with or without ponytail )
-A warning button ( if gamers don´t match the gameroom topic. For example: i create a room with mics and someone´s not using it. I want to warn him instead of instantly kick him)
-BALANCING... No more Nightmare"Overpower"Combograbbing-bullocks
-200 Characterslots at least.. so i can have "all" my characters on 1 savefile, without shifting to other saves
-Want a missionbased Story mode back, like it was in Soul Calibur for the Dreamcast

There are just a few things i realy wish to have in one of the next Soul Caliburs. But i think some of my whishes
will just come true with the next console-generation
So let´s hope for that
This is my first post here, so please tell me if i´m acting wierd in a way :D
Ahmmm, excuse my english... I´m from germany
 
Welcome to 8wayrun.com first of all. Hello, Berethdor...
Going down your list I like your idea of a warning button for online lobbyist, also and additional number of saved slots for future 'Creation' as well.
But I'd like to point out, ... when usually online, your first item on your list-- the case actually is, what ever number you see coming from another player, it's the same connection number coming from you that they read off you.
Whoa, but also you CAN use the color red in creation. When you have your color legend coordinates, for ex. (8:01,16),... the second field is the "hue" field. The hue field to help you get red, for one, just look or go to your second coordinate... and to reach the red (if I'm correct) the number would probably be around/near the "01" range.
 
Whoa, but also you CAN use the color red in creation. When you have your color legend coordinates, for ex. (8:01,16),... the second field is the "hue" field. The hue field to help you get red, for one, just look or go to your second coordinate... and to reach the red (if I'm correct) the number would probably be around/near the "01" range.

Correct, though I expect he's referring to the palette for underwear, which is different and doesn't allow red or certain (flesh-coloured) pinks.
 
But I'd like to point out, ... when usually online, your first item on your list-- the case actually is, what ever number you see coming from another player, it's the same connection number coming from you that they read off you.
I really had no idea about that (is still a noob to online basics) lol ^ ^;
 
Thanks for the welcome. With the color-thing i´ve ment it like Le Bello. For example the Rubbersuit you can´t put red, what for my taste would give a good Spiderman-costume. That´s all. I know i can come close to red, but i´m a bit too eager to make my characters as close as possible to the originals. That´s why i need red :D
But thx for the attention :)
 
Just a small thing, characters should grunt or groan when they hit ground after being launched. Also, if a huge character like Asta or Rock jumps, when they land the corners of the screen should mildly shake.
 
Those are very misc. ideas. Also, there should be more custom dialogue. Stuff that really establish more of the character's personality.
 
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