Soul Calibur VI: General discussion

Even so, they debuted before the more outlandish designs from Tekken 6 and Soulcalibur V.
You know, you're right, I can't think of any one of the 80 or so characters who has appeared on the roster for a Soul Calibur game who definitely seems to be naturally red-haired. Xiba is the only significant question mark, really. Jesus, as if gingers don't have enough shit to put up with, now they have to live with Xiba representing them in the franchise? It's suuuch a cruel world..
 
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Random thought: why are Yun-Seong and Hwoarang ginger?

Kind of wish SC had an actual ginger male and not really anime red hair male. Groh at least suits it well.
In Tekken 7 it’s shown to be dye (as well as one of the other games but I’m not sure which one).

As for Yun-seong, I’m not sure why outside of being a Tekken reference. (Did T3 come out before SC2?)
 
I always thought Sieg had rather reddish hair in Soul Blade; it was orangey-looking in his in-game model, lol. Perhaps it was just the lighting. But in Soul Calibur and onwards he just looks blond. :p
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I always thought Sieg had rather reddish hair in Soul Blade; it was orangey-looking in his in-game model, lol. Perhaps it was just the lighting. But in Soul Calibur and onwards he just looks blond. :p
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That's right: I forgot about that--and when they replicated this look for his SCIII 2P, the hair was definitely red.

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Woops, must have remembered that wrong: it is the same outfit I think, but his hair is blonde. Maybe the red hair was his 3P? SCIII:CE had 3Ps right? SCII definetly had multiple alts, but I'm suddenly less confident about any aspect of III's model design!
 
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@Rusted Blade

I remember SCII having 3p costumes for certain characters, and SCIII:CE having alternate colors for the 1p and 2p costumes, but no 3p's.
In SCII, I recall Nightmare's 2p being a malfested Siegfried, and his 3p being a fully restored Siegfried.
And on the subject of red headedness in SC, in SC2, Sieg's hair was - if you are picky and overanalytical - a strawberry blond shade in the 2p and 3p, but not actually red like from Soul Blade. Lol.
 
By the way, it appears the latest patch did bring some more special effects, just like the patch before it.
Maxi's CE is now full of those, also there are crazy special effects on screen every time Maxi gets a star or at least that's how I understand it, I'm not a Maxi player.
I wonder if there are even more visual changes I haven't seen yet.
 
By the way, it appears the latest patch did bring some more special effects, just like the patch before it.
Maxi's CE is now full of those, also there are crazy special effects on screen every time Maxi gets a star or at least that's how I understand it, I'm not a Maxi player.
I wonder if there are even more visual changes I haven't seen yet.
Going at this rate, by the time they reveal Cass people will keep on getting epilepsy all the time. Stuff flashing all over the place ain't good for my nystagmus either
 
That would be pretty sick if Cassandra will win Evo


Of course unless she will be reveal AT evo, now that would be another Story Kappa
 
It's telling that this topic is slow when discussing the game, but gains speed when talking about tits. Isn't it.
Yeah, that observation actually occurred to me at the time.
You know, you're right, I can't think of any one of the 80 or so characters who has appeared on the roster for a Soul Calibur game who definitely seems to be naturally red-haired. Xiba is the only significant question mark, really. Jesus, as if gingers don't have enough shit to put up with, now they have to live with Xiba representing them in the franchise? It's suuuch a cruel world..
@Spanky Oh for crying out loud, quoting Amy in the same exact post where I am responding to the question of whether or not there are red-haired characters....and not even making the connection. That is a little embarrassing, I won't lie!
 
SC2 Cassandra best looking and personality wise Cassandra imo
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While she was always having fun and smiling but had some badassitude and even some Tomboy attitude on her (one of the thing that differ her from Sophitia that is 2000% feminine), Cass wasn't about cute/kawai that much (That was Talim department and even Xianghua in some way). I feel like after this game she was losing quite a bit on her serious tone.

Wonder what kind of direction they took for her in SC6, either way can't wait.
 
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SC2 Cassandra best looking and personality wise Cassandra imo
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While she was always having fun and smiling but had some badassitude and even some Tomboy attitude on her (one of the thing that differ her from Sophitia that is 2000% feminine), Cass wasn't about cute/kawai that much (That was Talim department and even Xianghua in some way). I feel like after this game she was losing quite a bit on her serious tone.

Wonder what kind of direction they took for her in SC6, either way can't wait.


I like her 2P in SC3 a ton, I thought it looked really nice and did a better job at differentiating the sisters visually at least.
I think I'm happiest that her SC6 design seems to be being more orange/yellow so far, I really like those colors for her.
SC2 was probably her best presentation in general though, such as her personality.
I'd like if they brought back her green looks though, I think those are really cool for her.

She was a blast to fight in SC3 with AE Amy.
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SC2 Cassandra best looking and personality wise Cassandra imo
While she was always having fun and smiling but had some badassitude and even some Tomboy attitude on her (one of the thing that differ her from Sophitia that is 2000% feminine), Cass wasn't about cute/kawai that much (That was Talim department and even Xianghua in some way). I feel like after this game she was losing quite a bit on her serious tone.

Wonder what kind of direction they took for her in SC6, either way can't wait.

I have to agree. The difference in aesthetic tone for the character herself is even more jarring in that, even as they were making Cassandra softer and gentler feeling as regards her facial features and expressions, cut scene and voice acting, general presentation, and story representation, her moveset continue to evolve along it's original hard-hitting/brutal/do-whatever-it-takes-to-win trajectory. The exception of course being her ridiculous critical finish in SCIV. In general IV is also where her cutesification was most pronounced; quite in contrast to her original lean face, hard jaw, and narrow-eyed intimidating gaze as you illisutrate in your images from SCII above, by IV she had a baby-fat heavy face, rosebud lips always pursed in a friendly smile, and big wide-open eyes and a pleasant, friendly expression. You might say she got a little moe-fied. Pink started featuring heavily in her outfits for the first time and she was inexplicably given a heart-shape visual effect associated with the above-mentioned critical finish...where she sits on her opponent's face. (Well, apparently it's a family thing, though one feels a little unclean just asking the question of how that got started..)

Of course this is part of a broader trend where the female characters of the franchise tend to become more stereotypically feminine and/or sexualized the longer they are in the series. That didn't start with IV necessarily though, nor is it particularly confined to this franchise. Indeed, it's not necessarily even something that resulted out of conscious direction or plan from Project Soul, in the strictest sense: its very possibly just the result of successive teams of character designers (remember, PS is not a permanent studio but rather an ad-hoc development team that gets put together whenever Namco decides to roll the dice on a new SoulCal game) taking over the designs and adjusting the characters to their own tastes, in an industry that was (and contrary to what some here seem to believe, still is) increasingly liberal as to what would be permitted on screen, particularly in the all-important Japanese and North American markets. Remember also that often the ultimate game models will be based on what is created in initial concept art for a game, even for legacy characters, and that sometimes this same art is pushed in a certain direction by the fact that the company is developing marketing assets for the game at the same time, often made by the same artists--and of course we know that Namco is more than happy to double down on the "sex sells" principle when it comes to its advertising.

So this is not necessarily the result of a concerted effort. Nor is the average design necessarily light years different in all cases--with some, the changes are pretty subtle while others are blatantly obvious. For example, I made a pair of Sophitia SCVI CaS's the other day based on her old SCI and SCIII designs, using old images for reference; when you're eye is going back and forth between those two versions of her physique, it's pretty impossible to miss just how much more buxom she is with regard to the bustline, and how much more rubinesque she is general; honestly, it's getting to the point where I'm surprised there aren't clipping issues for some of those tops. Then you have characters like Seong-mina, who have mostly, for whatever reason, stayed a little more static in their look. Personally, I think there's something to be said for continuity in character design, at least so far as the proportions, facial features, and physiology of the character are concerned. And while a softer look may even work for the odd character here and there, where Cassandra is concerned, personally I very much prefer her initial valkyrie look over her eventual cheerleader vibe; here's to hoping they at least split the difference for SCVI.
 
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quite in contrast to her original lean face, hard jaw, and narrow-eyed intimidating gaze as you illisutrate in your images from SCII above, by IV she had a baby-fat heavy face, rosebud lips always pursed in a friendly smile, and big wide-open eyes and a pleasant, friendly expression. You might say she got a little moe-fied. Pink started featuring heavily in her outfits for the first time and she was inexplicably given a heart-shape visual effect associated with the above-mentioned critical finish...where she sits on her opponent's face.
The SC4 finish was unnecessary I have to say, regarding the model though I'm actually curious if the reason she looks like that is the textures?
SC4 character textures aren't really flattering to the models themselves. I'm pretty sure most of SC6 models have very minimal edits (to the faces at least) and they mainly just have new textures. I think with Amy they altered her lower eyelid only? Regardless I'll always be up for them altering the model however necessary to make sure she looks good. I'll be rooting for something between SC2-3!
 
The SC4 finish was unnecessary I have to say, regarding the model though I'm actually curious if the reason she looks like that is the textures?
SC4 character textures aren't really flattering to the models themselves. I'm pretty sure most of SC6 models have very minimal edits (to the faces at least) and they mainly just have new textures. I think with Amy they altered her lower eyelid only? Regardless I'll always be up for them altering the model however necessary to make sure she looks good. I'll be rooting for something between SC2-3!
Yes, some of this is definitely down to advances in the modelling technology, if for no other reason than they aren't going to always use the same object files--particularly if there is a radical change in the engine being used--and any time you have someone trying to re-create an asset from scratch, error and artistic idiosyncrasy creep into the process. It's just that in Cassie's case, the differences are pretty profound, and occur suddenly in SCIV. Who knows if it was the result of the change in tone being made to the character in the story itself, or incidental to it (without knowing more about the course of development and which elements were finished when, it's impossible to know), but generally speaking, everything got bubblier for Cassandra in SCIV. Her non-match voice acting, her facial features and expressions, her narrative (at least until it takes a bit of a dark turn towards the end), her finishers, even her interaction segments. The only thing that stayed hard-edge was her fighting style: if anything the animations in IV make all of her dirty strikes to the teeth, toes, and midsection feel like they hit even harder.
 
I'm thinking we'll get a Cassandra which is similar to her SC4 personality and design, which is a mix of tomboy, cute, and comic relief. I feel like they've been focusing more and more on her being comic relief ever since SC3. She has that joke ending in SC3 where she tries to return the broken sword to the shrine without being seen, or the official "tutorial" Japanese comic for SC4 where Hilde is serious but Cassandra is super silly constantly, or SC: Broken Destiny's silly story mode where Cassandra is the main character. And of course, her Critical Finish in SC4 which is completely absurd.

I wouldn't mind a bigger focus on her being badass or tomboy-ish, but well, I'm also okay with silly. I like silly characters and there are very few of those in SC. Almost all of them are super serious.

Of course this is part of a broader trend where the female characters of the franchise tend to become more stereotypically feminine and/or sexualized the longer they are in the series. That didn't start with IV necessarily though, nor is it particularly confined to this franchise.
Quick nitpicky time, I've never liked that picture. It's used so many times by people to illustrate how the series has become more sexualized over time, but it's very misleading as it's only focussing on the character illustrations (in the last few games, the female characters have absolutely massive bust sizes in the illustrations, but ingame they haven't changed size from previous games). If one were to look back at Soul Edge as a whole, one would find Sophitia having an unlockable bathing suit, she's nude in the game's intro (though that's censored outside Japan), and Taki has textured nipples on her model. The series was never shy about sexualization from day one. SC4 only stands out because of a few outfit designs (like Sophitia and Ivy).
 
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