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  1. Ian

    Modding Soul Calibur III (UPDATED - 18.09.2020)

    Usually the injection of models is the hard part compared to exporting them, however this would be very useful when doing texture edits. Thank you!
  2. Ian

    Soul Calibur VI: General discussion

    I still think middle spot is gonna be a free Edgemaster update at some point, it just makes sense to have a mimic in the center of all of the connected lines.
  3. Ian

    Soul Calibur 6 CaS Discussion

    Is there a prize for that contest?
  4. Ian

    Soul Calibur VI: General discussion

    I'm sorry, maybe it's just me, but I don't get the Li Long hype. His design is ass. We already have a nun-chuck guy, but obviously that doesn't stop Project Soul (see: Sword and Shield). I think the dual nun-chucks are cool and all, but really he needs a redesign. Homeboy looks dumb as hell.
  5. Ian

    Soulcalibur VI DLC Discussion Thread

    Unpopular opinion: We'll get Lizardman and Edgemaster as freebies. Central slot is just begging for Edge Master.
  6. Ian

    Soulcalibur VI DLC Discussion Thread

    Oh, I'll have to go watch that!
  7. Ian

    Soulcalibur VI DLC Discussion Thread

    Are we all on board with Cassandra being the last dlc of season 1?
  8. Ian

    DLC Theory: "Stone" is NOT Rock

    Rock will be dlc and his redesigned costume will only consist of body hair. I am the prophet. The prophecy will be fulfilled.
  9. Ian

    Soulcalibur VI DLC Discussion Thread

    Juicy news.
  10. Ian

    Reverse Edge needs a nerf

    Execution based characters have their place in a fighting game, even if it's just gameplay variety. I'd save that discussion for another thread.
  11. Ian

    Win a Qanba Obsidian Joystick SOULCALIBUR VI Edition!

    Lol was this all a sham?
  12. Ian

    Modding SoulCalibur 3

    Great work Topaz! My services as an artist are definitely on the table for whatever overhaul, if you need me don't hesitate to ask.
  13. Ian

    Reverse Edge needs a nerf

    To me, it isn't fun to just interrupt the cool combos that you're inputting with some pre-animated slowmo sequence where, I can't read what my opponent is doing to appropriately defend myself. I also don't really like Critical Finish moves or whatever they're called, but I did like the "EX"...
  14. Ian

    Soul Calibur VI: General discussion

    I've been looking for a modding discord for a while, would you be willing to PM me a link?
  15. Ian

    Soul Calibur VI: General discussion

    Lmao y'all are too much. This is what I mean when I say "this community is unpleaseable" lol. I'm with you on the star wars guests, they felt very out of place. 2b feels very in place, to me. I don't feel like the "immersion" is broken. I felt more that way about Groh's troupe than I do about...
  16. Ian

    Reverse Edge needs a nerf

    I mean yeah, I've learned how to deal with it much better since playing more, but I still think it should cost meter rather than give meter, I don't think it should be "encouraged", but it should be there as an option should you need it.
  17. Ian

    Soul Calibur VI: General discussion

    Why
  18. Ian

    Reverse Edge needs a nerf

    So, my beef with RE is that I don't really get WHY it was added. I think the intent was to help deal with high pressure opponents, but I think it's failed in that regard. We already had so many defense options though, duck, jump, side step, GI... It just doesn't seem like RE has a specific hole...