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  1. ShenChan

    Soul Calibur VI: General discussion

    Don't expect anything, really.
  2. ShenChan

    Talim game play

    Here are some of my vids against Tamonegi and Kazak: There are a couple more at Tamonegi's channel and my stream archive.
  3. ShenChan

    Mitsurugi Network Test Impressions

    "Sick review by Captain Russia. 11/10 will read again." - The Great and Venerable
  4. ShenChan

    Soulcalibur VI General Roster Speculation Thread

    Since TGS is using the build that was leaked at Melbourne, they will have to reveal Raphael today because all "officially" announced characters will be in the build. This is a fact. As for the 20th, we'll definitely get more info. I will like to kindly advise everyone to not expect so much for...
  5. ShenChan

    Soulcalibur VI General Roster Speculation Thread

    Just wait for the 20th guys.
  6. ShenChan

    [Singapore] Soul Singapore

    Dear All, Soul Singapore is intending to hold a tournament on the 17th or 18th of November, approximately a month after the game’s release. The format of the tournament will consist of Singles tournament, after which transitioning into a Team tournament (3v3). More details will be revealed...
  7. ShenChan

    Zasalamel Combo Listings

    Yea, 6B, B lethal hit gives +15. b:K seems to the most consistent follow up. 3K may whiff if opponent is too far.
  8. ShenChan

    Zasalamel Video Thread

    Yes, it is a mid.
  9. ShenChan

    Zasalamel Video Thread

    Thanks @babalook, I've also updated the 2nd link. There's a portion in the vid where 6BB lethal hits, you will see that I miss the follow up. I was too slow because I was deciding between b:K or 3K. Just stating this here in case.
  10. ShenChan

    Zasalamel Video Thread

    I had some matches with Shen Yuan: 1) 2) Pardon the quality.
  11. ShenChan

    SCVI Nightmare's Move Analysis

    1) GS K, K is only do-able if you have Terror Charge or in Soul Charge. SC3 GS K, K is NLS K, K. 2) Lethal hits when you try to ukemi off a combo that NM does. 3) Sieg's agA is abA while NM's is still agA. 4) FC 3B
  12. ShenChan

    [Singapore] Soul Singapore

    I am Jovian, and I send this message to any surviving Singaporeans/players residing in Singapore. We are here, we are waiting.
  13. ShenChan

    Pre Release SC6 Zasalamel Gameplay Discussion

    @AndyrooSC Can you test whether there is BB4 or just BB this time round please? Similarly whether there is any difference between 3B4 or 3B. Thanks.
  14. ShenChan

    Soul Calibur VI: General discussion

    I mean, we can already see where this is going. Groh training hard under his master so that he can put an end to the boss of his rival organization that has took something away from him; Only to find out that the boss is not only his master, but also his father all along. Groh's papi then...
  15. ShenChan

    Soul Calibur 6: Technical Gameplay discussion

    Yea, I meant it as activation window. I looked through the time stamps you listed and it seems like the more "accurate" you are with GI (early active frames of GI), the lesser advantage it gives (the 9 min mark where you GI-ed 2 times). Anyway, let's see if anyone finds out more at CEO this week.
  16. ShenChan

    Soul Calibur 6: Technical Gameplay discussion

    Nice write up on GI. Regarding above, you do mean the reverse in the time stamps, don't you?
  17. ShenChan

    Siegfried Pre-release Discussion

    They just made Shen Yuan's EVO top 8 placing guaranteed. :sc1sig1:
  18. ShenChan

    Zasalamel General Discussion and Q&A

    Thanks @Frayhua, we will find out sooner or later i guess. Zas's SCIV 66BB input is now 6BB.
  19. ShenChan

    Siegfried Pre-release Discussion

    You break them the same way as the normal throws. FC1A+G = A/B/K break FC1[A+G] = 4A/B/K break Also, i heard that old 1B is now 4B. I can't confirm this though, need to ask around.
  20. ShenChan

    Siegfried Pre-release Discussion

    @Pantocrator Just clarifying whether flapjack input is FC4A+G? Because in the previous build for NM at least, it's FC1A+G for front and FC1[A+G] for back. If you do FC4A+G, won't it be just 4A+G by default?