Ignore the above, a few things about that are wrong. Here are some more accurate notes (not by me):
Obligatory copypaste for the lazy:
@LOVELAIN it's not that complicated; B4 66B is just not a combo on Groh for some reason. You can do it near a wall or ring edge, but without that the 66B is blockable, at least by the training dummy.
Don't think this is the case for any other character, but I haven't taken the time to test it...
Top 10 currently:
1) WS BB~46 - leads to what is probably the best damage from a fast punish in the game
2) 6B~46 - between this and WS BB Raph has the punishment game covered, if they're -10 on anything they will eat damage
3) AG AB - super good step catch, mid/mid natural combo that combos...
It doesn't count if the enemy is already in a stance when it hits. That means they've already passed the recovery frames of the move and can technically interrupt your move with an attack or escape with a stance movement. It HAS to punish the move while they're in recovery frames. Which means...
I'll miss it as a quick wall combo transition. At least he still has 2A, which had about the same startup and range.
What I don't like is losing Dark Abyss. It's a far cry from the useful SCC guard break version in SC2 but it was still fairly important as high damage oki. If he had his...
First of all, here's a great resource for some moveset clarity (credit to loukemia): https://docs.google.com/document/d/1BQ2TGzMxN4EzzASlqeU7-PdUos01LcGs8NjTqxyXYtE/edit?usp=sharing
- Since Raph can RE out of Prep and cancel out of RE, it means he can essentially guard from...
I don't think unlockable characters like Inferno will get announcements. Really hoping there's more of them, since OG Lizardmeng exists and seems like a possibility.
I could see them announcing the first season pass DLC character in October (yes first, because apparently they don't consider...
The input would really seem to imply that 2B+K does evade lows. Perhaps only evading mids is a remnant of early development where it did evade lows and they decided that was too strong. Maybe it has a longer window?
Hmm this doesn't explain why he did the evade sidestep without evading anything once. Maybe B+K has a manual followup?
Apparently the 46 moves are evasive moves that lethal hit if they avoid the same button attack (e.g. 46K will LH on kicks)
If I wasn't so distracted by the Raph reveal I would have been wondering why a random tournament in Melbourne got the world exclusive hookup.
Nothing against Melbourne, just... there's usually an order to these things.