The fastest version of 2bA is i8. You have to input A at the 3rd frame of the B's motion. Input A at 2nd frame doesn't work. At 4th frame, it will get i9.
Every moves like 2bA, b6, aB, or 4(B] are wrong on the impact # (speed) in SCUFFLE because it cancels the first move and replace by a new...