Hey Iron_Fist,
Different damage points result from (someone correct me if I'm wrong) what direction the character is facing when hit by moves (side and rear take slightly more damage) and also from clean hits.
Counter hits also change damage, but moves should usually be tested with only one CH...
I just tested clean hits in training mode, but the moves do not have clean hit damage unless they say "clean hit", even after guard crush.
As for bars, you said
For 236B hold, CE, I have only 120 --> 1 bar
If you say a BE is 1/4 bar, and a super costs as much as 2 BE's, then that would not...
Damage difference is between clean hit and no clean hit.
44B6, B BE, 3B, 236B BE, 1B, i have 100 dmg --> 1/2 bar
^ This is a full bar (2BE's).
Best damage for 1/2 bar is:
44B6, B BE, B+K, 1A for 102 dmg
Yes, 1AB was just to showcase his maximum damage combos.
I can make a more practical video with useful combos if there's enough demand, though.
I found out something very unusual about the 3B* bA combo.
It works against Kilik when he is using style of ZWEI, Apat, and Maxi, but not Xiba's...
Here's a very simple combo video I created in about an hour to show off Mitsu's wall combos (and an easy 100% damage combo) and info on combo techniques.
If you want to know how much damage he can do, well, now you know.
If someone wants to cooperate to build a better combo video, please contact...