Facts are facts. SC is becoming less mainstream with every game and has less media coverage. That has nothing to do with you liking the game personally. SC1 was the pinnacle of FGs during its time, SCII release was a big deal, SCIII was less popular but it was big in the Arcade scene. SCIV was...
The game lost touch with its roots.
Series failed to maintain any semblance of consistency in core mechanics in a volatile FG market which caused shedding of player base in the last three installments.
Developers kept adding complexities and straining their resources beyond their means. The game...
What I said apply to people who complain about the reactablity of the 50/50 mixup (as per Gifs) i.e. having the same animation. Not people complaining about other particularities of the move.
Read previous reply. I am not comparing DVJ as a character to ivy nor disagreeing with other...
I am using DVJ mixup here as an example of an un-reactable 50/50 in a fighting game, not comparing them on any other level or DVJ as a character to Ivy, since they're in totally different games which have totally different systems. Think of any 50/50 in any other game and apply what I said to...
Sometimes I really wonder if the people complaining have played other fighting games.
You are basically complaining about not being able to block a 50/50 on reaction.
Just like a Devil Jin's Hel lsweep/Mid mix-up in Tekken, there are certain conditions that must be met before it can be a...
I am a Sieg main but to be honest, ever since he split from NM he felt incomplete. Give his 50/50 to this new NM and what would you want more? better frames on agA? a high crushing 22_88A? that wouldn't be so hard. even though +SC3 NM has way better everything else, from better low pokes and 6K...
I would really like them to change the ranking system to something like Tekken's
Where each character has their own rank and make ranks harder to attain and not just a grind fest.
Also rank exclusive items.
Change rank names, for example:
Green ranks:
Begineer
Novice
.. etc
Yellow ranks...
We can only assume that this is because of the great impact focus attacks (SF) and power crush (TEKKEN) moves had on their respective player base. It provides a clear yomi path for new players that they can use to learn the rest of the game from. In Tekken,power crush moves absorbs mid and highs...
I experimented with that second combo a long time ago, but when i found that he can air control i moved to other things.
Anyway idk if this is known or not, but sieg can do +90 off 3b/wsb with 1 meter under some special conditions.
Combo is 3b/wsb > delay~k(be)(off the ground just like in...