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    Why must we complain about banning characters?

    On every single fighting game forum ive ever been on (3 lol) there has always been complaints about banning a character because they are "Game-breaking." What is so game-breaking about those characters? Hilde isn't really game-breaking. I realize she has the Death combo and that she is top tier...
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    Cool new Zas finds...

    As I say these are cool, not greatly useful though, so keep that in mind when reading this. I just thought id share considering how these may work and how cool they look. CH 4B B just, K, 4A+B. This move can catch an opponent mid-air sometimes and must be air escaped with a direction to the...
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    To those who love Wild Arms/other games

    Hello! Well, a while back I decided to make almost all of the original Wild Arms cast in CaS. Every single one of them (Not bragging, but im proud) looks almost exactly like they did in ACF (or still like the sprite versions in the ps1 version.) I have the formulas if anyone wants them. Im not...
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    Great new find! (at least I think so =p )

    Ok, so as everyone knows...since we all began using Yoshimitsu, the staple combo off of 1k was a measly 8A+K. Well everyone, I have good news for you. We are now allowed a different set of combos off of this move now! Anyways, before I begin, I have tested this offline for awhile now, so I know...
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    Use for A+K?

    Hey peoples. Im not new to Yoshi, but im really curious about something. A+K seems like the most useless parry to me, and I have never, NEVER, found a use for it. Im hoping someone knows when is a good time to use it, or if it can be used for anything other than the stun and AI. Again, all help...
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    Yoshimitsu Iron-fist (tekken) moves data

    I decided to take all of my information so far and add it to a thread on Yoshimitsu's "random moves" button. So, to start off with, Yoshimitsu has a move called the Iron-Fist Possession, and in training mode you see him shake his hand and taunt. However useless as it seems in training mode...
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